Admin Noob braucht euch

  • Hallo,
    jetzt haben wir einen COD4 Server gemietet.
    Ist auch ganz toll.Nur blicke ich nicht durch wie ich z.B die Game Types ändern kann.
    Und Wolfrat geht ja nicht ,bei Cod 4.
    Ich kenne auch nichts anderes und habe auch nichts gefunden.
    Hier ist mal meine server ,cfg
    [codeexy]//******************************************************************************
    // Call of Duty 4 Server Configuration File




    //******************************************************************************
    // Color Codes
    //******************************************************************************
    // Colors for text. Do not clear the comment in front of the color codes.
    // Useful for your server name, motd msg's - Information and ref use only
    //
    // ^1 = Red
    // ^2 = Green
    // ^3 = Yellow
    // ^4 = Blue
    // ^5 = Cyan
    // ^6 = pink/Magenta
    // ^7 = White
    // ^0 = Black


    //******************************************************************************
    // Public Information
    //******************************************************************************
    sets sv_hostname "^3www.ger-squad.com"
    sets _Admin "admin"
    sets _Email ""
    sets _Website "www.ger-squad.com"
    sets _Location ""
    sets _Irc ""
    set scr_motd ""


    //******************************************************************************
    // Common Server Settings
    //******************************************************************************
    // Log Settings
    set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
    set logfile "1" // 0 = NO log, 1 = log file enabled
    set g_log "games_mp.log" // Name of log file, default is games_mp.log
    set sv_log_damage "1"


    // Master servers
    set sv_master1 "cod2master.activision.com"
    set sv_master2 "cod2authorize.activision.com"
    set sv_master3 "cod2master.infinityward.com"
    set sv_master3 "cod2update.activision.com"
    set sv_master4 "master.gamespy.com:28960"
    set sv_master5 "master0.gamespy.com"
    set sv_master6 "master1.gamespy.com"
    set sv_master7 "clanservers.net"
    set sv_gamespy "1"


    // Password Settings
    set rcon_password "123987456" // RCON must supply pw to use
    set sv_privatePassword "" // Private slots, non-public slots


    // The following can be used to lock out the server so that only those
    // players that have been provide the password can connect. Good for
    // matches, practices, etc.
    set g_password ""


    // Player slots setup
    set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots


    // Ping
    set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
    set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect


    // Client Download Settings. (0=off/1=on) Used for MODs and custom maps
    // See included Quick Setup Guide for instructions.
    set sv_allowdownload "1"
    seta sv_wwwDownload "1"
    //seta sv_wwwBaseURL "http://www.your_website.com/base_folder"
    seta sv_wwwBaseURL "ftp://client:client@ftpfiles.myftp.org"
    seta sv_wwwDlDisconnected "1"


    // Rate
    set sv_maxRate "5000"


    // FPS
    //set sv_fps "20"


    // Drop inactive players
    set sv_timeout "300"
    set sv_zombietime "1"
    set g_inactivity "0"
    set g_inactivityspectator "0"


    // AntiFlooding Settings
    set sv_floodProtect "1"
    set sv_reconnectlimit "3"


    // Anti Cheat Settings
    set sv_disableClientConsole "0"
    set cl_autocmd "0"
    set sv_cheats "0"
    set sv_pure "1"
    set g_banIPs ""
    set g_no_script_spam "1"
    set sv_punkbuster "1"


    // Temporary Ban duration, in seconds
    set sv_kickBanTime "3600"


    // In-game voice communication system
    set sv_voice "1"
    set sv_voiceQuality "1"
    set voice_deadChat "0"
    set voice_global "0"
    set voice_localEcho "0"
    set winvoice_mic_mute "1"


    //******************************************************************************
    // Misc
    //******************************************************************************
    set sv_allowAnonymous "0"
    set g_antilag "0"
    set g_compassShowEnemies "0"


    //******************************************************************************
    // GAME TYPE SETTINGS
    //******************************************************************************
    // DEATHMATCH
    //******************************************************************************
    set scr_dm_scorelimit 150
    set scr_dm_timelimit 10
    set scr_dm_roundlimit 1
    set scr_dm_numlives 0
    set scr_dm_playerrespawndelay 0
    set scr_dm_waverespawndelay 0


    //******************************************************************************
    // DOMINATION
    //******************************************************************************
    set scr_dom_scorelimit 200
    set scr_dom_timelimit 0
    set scr_dom_roundlimit 1
    set scr_dom_numlives 0
    set scr_dom_playerrespawndelay 0
    set scr_dom_waverespawndelay 0


    //******************************************************************************
    // TEAM DEATHMATCH
    //******************************************************************************
    set scr_war_scorelimit 750
    set scr_war_timelimit 10
    set scr_war_roundlimit 1
    set scr_war_numlives 0
    set scr_war_playerrespawndelay 0
    set scr_war_waverespawndelay 0


    //******************************************************************************
    // SABOTAGE
    //******************************************************************************
    set scr_sab_scorelimit 1
    set scr_sab_timelimit 20
    set scr_sab_roundlimit 0
    set scr_sab_roundswitch 1
    set scr_sab_numlives 0
    set scr_sab_bombtimer 30
    set scr_sab_planttime 2.5
    set scr_sab_defusetime 5
    set scr_sab_hotpotato 0
    set scr_sab_playerrespawndelay 7.5
    set scr_sab_waverespawndelay 0


    //******************************************************************************
    // SEARCH AND DESTROY CLASSIC
    //******************************************************************************
    set scr_sd_scorelimit 4
    set scr_sd_timelimit 2.5
    set scr_sd_roundlimit 0
    set scr_sd_roundswitch 3 // rounds between switching teams
    set scr_sd_numlives 1 // elimination
    set scr_sd_bombtimer 45
    set scr_sd_planttime 5
    set scr_sd_defusetime 5
    set scr_sd_multibomb 0
    set scr_sd_playerrespawndelay 0
    set scr_sd_waverespawndelay 0


    //******************************************************************************
    // CAPTURE THE FLAG -- NOT INCLUDED IN COD4
    //******************************************************************************
    //set scr_ctf_scorelimit 10
    //set scr_ctf_timelimit 5
    //set scr_ctf_roundlimit 2
    //set scr_ctf_roundswitch 1
    //set scr_ctf_numlives 0
    //set scr_ctf_playerrespawndelay 0
    //set scr_ctf_waverespawndelay 15


    //******************************************************************************
    // KING OF THE HILL
    //******************************************************************************
    set scr_koth_scorelimit 250
    set scr_koth_timelimit 15
    set scr_koth_roundlimit 1
    set scr_koth_roundswitch 1
    set scr_koth_numlives 0
    set scr_koth_playerrespawndelay 0
    set scr_koth_waverespawndelay 0
    set koth_autodestroytime 60
    set koth_spawntime 0
    set koth_kothmode 0
    set koth_capturetime 20
    set koth_destroytime 10
    set koth_delayPlayer 0
    set koth_spawnDelay 60


    //******************************************************************************
    // First gametype to load
    "dm" - free for all deathmatch
    "dom" - domination
    "koth" - headquarters
    // "sab" - sabotage
    // "sd" - search & destroy
    "war" - team deathmatch
    //******************************************************************************
    //MAP ROTATION SETTINGS - Uncomment the map line for the gametype you wish to play.
    //
    //******************************************************************************
    // DM -- FREE FOR ALL DEATHMATCH
    //******************************************************************************
    set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"


    //******************************************************************************
    // DOM -- DOMINATION
    //******************************************************************************
    //set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"


    //******************************************************************************
    // KOTH -- HEADQUARTERS
    //******************************************************************************
    //set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"


    //******************************************************************************
    // SAB -- SABOTAGE
    //******************************************************************************
    //set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"


    //******************************************************************************
    // SD -- SEARCH & DESTROY
    //******************************************************************************
    //set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"


    //******************************************************************************
    // WAR -- TEAM DEATH MATCH
    //******************************************************************************
    set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"[/codeexy]


    Wie gesagt,ich blicke da nicht durch.
    Könnt ihr mir bitte helfen.



    MfG


    GS.Ebola

  • Schau dir mal das Ende der Datei an[codecrs]//******************************************************************************
    //MAP ROTATION SETTINGS - Uncomment the map line for the gametype you wish to play.
    //
    //******************************************************************************
    // DM -- FREE FOR ALL DEATHMATCH
    //******************************************************************************
    set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"


    //******************************************************************************
    // DOM -- DOMINATION
    //******************************************************************************
    //set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"


    //******************************************************************************
    // KOTH -- HEADQUARTERS
    //******************************************************************************
    //set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"


    //******************************************************************************
    // SAB -- SABOTAGE
    //******************************************************************************
    //set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"


    //******************************************************************************
    // SD -- SEARCH & DESTROY
    //******************************************************************************
    //set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"


    //******************************************************************************
    // WAR -- TEAM DEATH MATCH
    //******************************************************************************
    set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"[/codecrs]
    Da kannst du den Gametype einstellen, einfach die // vor set sv_mapRotation weg machen, bzw. hinschreiben wenn du den Gametype nicht möchtest.

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