Beiträge von thebalou

    habe einen linux server mit ut2004 gemacht. leider sstartet der server nicht. serverlog oder servecrashlog hab ich nicht. ok hier die ucc.log und danke fuer eure/deine muehe.


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    Log: Log file open, Sun Mar 12 17:15:15 2006
    Init: Name subsystem initialized
    Init: Version: 3339 (128.29)
    Init: Compiled: Nov 13 2004 05:57:06
    Init: Command line: DM-Rankin?game=XGame.xTeamGame ini=ut2004.ini -nohomedir
    Init: (This is Linux patch version 3339.0)
    Init: Character set: Unicode
    Init: Base directory: /ut2004/System/
    Init: Ini:ut2004.ini UserIni:User.ini
    Init: Build label: Build UT2004_Build_[2004-11-11_10.48]
    Init: Object subsystem initialized
    Log: Executing Class Engine.ServerCommandlet
    Warning: Missing Class Class Editor.TransBuffer
    Log: Browse: DM-Rankin?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255?game=XGame.xTeamGame
    Log: Collecting garbage
    Log: Purging garbage
    Log: Garbage: objects: 36348->36345; refs: 461000
    Log: Game class is 'xTeamGame'
    Log: Bringing Level DM-Rankin.myLevel up for play (20) appSeconds: 27.791612...
    ScriptLog: GameInfo::InitGame : bEnableStatLogging False
    ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound.
    Log: Resolving master0.gamespy.com...
    ScriptLog: MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
    Log: Defaulting to false
    Log: Defaulting to false
    Log: Resolving ut2004master2.epicgames.com...
    ScriptLog: Webserver is not enabled. Set bEnabled to True in Advanced Options.
    Log: MasterServerUplink: Resolved ut2004master2.epicgames.com as 207.135.145.7.
    Log: Resolved master0.gamespy.com (207.38.11.34)
    ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
    ScriptLog: UdpGameSpyUplink: Port 7788 successfully bound.
    Log: MasterServerUplink: Connection to ut2004master2.epicgames.com established.
    Log: Approval APPROVED
    Log: Master server requests heartbeat 0 with code 12488
    Log: Master server requests heartbeat 1 with code 12488
    Log: Master server requests heartbeat 2 with code 12488
    Log: Master server requests heartbeat 0 with code 12488
    Log: Master server assigned our MatchID: 0
    Log: CTRL-C has been pressed.


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    hab dann abgebrochen da sich nichts tat!