Es gibt eine Eingriffsmöglichkeit: Cvarblock. Du kannst bei diesem Tool jedoch nicht einstellen welche Werte wie verändert werden sollen es gibt einem "nur" die möglichkeit die Netsettings und andere Werte "ESL" konform forcieren zu lassen.
Beiträge von Erdbeere
-
-
Deathmatch-Mod CSS:DM
ZitatCS:S Deathmatch is a SourceMM plugin that adds deathmatch style gameplay to Counter-Strike: Source.
It has the following features:
Randomized, preset spawning (you can add new spawn points)
Spawn protection (configurable by time and player rendering)
Support for giving bots random weapons
Configurable weapon menus
Blocking of round restarts
Deletion of old weapons and rag dolls (saves FPS!)
Weapons can be blocked
Grenades/armor are configurable
TDM (Team Deathmatch) as well as FFA (Free-for-all Deathmatch)
CS:S DM is currently freeware. The Source Code will be released as GPL someday, unless the code is given to another party. -
Ich würde gerne Wissen ob jemand Erfahrung mit dem CSS:RPG erfahrung hat, welche CPU Leistung und welche Menge an Arbeitsspeicher nötig ist für einen 20 Slot Tick 100 Server.
ZitatCSS:RPG Mod is a role playing (level-based) server-side plugin for Counter-Strike: Source. It is not just another WC3/Superhero mod. It's based off the UT2K4RPG Mod for Unreal Tournament 2004.
As you kill your opponents, you gain Experience. Eventually when you have reached your experience quota, you gain a new Level. This means you can buy Upgrades which give you an advantage over your opponent.
CSS:RPG Mod allows you to buy the Upgrades you want or Sell them for different Upgrades. Each Upgrade has a higher Level. So for example, Regeneration Level 2 will give you two health points every second as opposed to one health point every second for Regeneration Level 1. All player data is saved into a SQLite Database so there is no need to setup any type of Remote Database. CSS:RPG is also highly customizable with variables that change the plugin effectively immediately after it has been set. The source code for CSS:RPG is made publicly available under the zlib/libpng open source license for people who want to port the plugin to their own Half-Life 2 mod or just want to learn how to create a plugin.
See the About page for more information.