Beiträge von hetrust

    Zitat von OhLe

    probiers doch einfach mal aus :> woody auf sarge upgrade dauert doch nit lange...


    Tja, was ist dann mit meinen laufenden Servern ?
    Und wie zum henker mache ich das, habt ihr ne anleitung wie das geht ?

    Hallo,


    Kann mir jemand von euch helfen ?


    ./start.sh
    /home/gameserver/bf2/bf2/bin/ia-32/bf2_f: relocation error: /home/gameserver/bf2/bf2/bin/ia-32/bf2_f: symbol _ZNSbIwSt11char_traitsIwESaIwEE20_S_empty_rep_storageE, version GLIBCPP_3.2 not defined in file libstdc++.so.5 with link time reference


    Habe dies Fehlermeldung, und stehe nun da und weiß nicht weiter.


    Debian woody ist drauf

    IF YOU HAVE A PROBLEM WITH "LIBSTDC++.SO.5" ...

    If you are reading this, it's probably because you tried to start your Linux
    server and saw this message:


    ./coduo_lnxded: error while loading shared libraries: libstdc++.so.5:
    cannot open shared object file: No such file or directory


    COD:UO is a C++ program built with gcc 3.2.3, which means it needs a
    system library specific to gcc 3.2. Older Linux systems won't have
    this installed, and we're starting to see newer Linux distributions that
    don't have this either, since they are supplying an incompatible
    gcc 3.4 version. The good news is that you can drop the needed library
    into your system without breaking anything else.


    Here is the library you need, if your Linux distribution doesn't supply it:
    http://icculus.org/updates/cod/gcc3-libs.tar.bz2


    You want to unpack that somewhere that the dynamic linker will see it
    (if you are sure it won't overwrite any files, you can even use /lib).


    The brave can put it in the same directory as the game and run the server
    like this:
    LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. ./coduo_lnxded


    Now the server will start.



    Ja schön und gut, leider verstehe ich ncht so genau was ich machen muss.
    Kann mir jemand helfen ?


    danke