Beiträge von Remix

    Schönen Guten Abend,


    also bei mir laggt esl wire ständig ingame. Es sind so ungefähr 5-10sek laggs und macht das spielen langweilig da ich immer stehen bleiben muss und warten muss bis die weg sind.


    Mein System ist:
    Windows 7 Ultimate 64 Bit
    Prozessor: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz 2.66 GHZ
    RAM: 4GB
    ATI Radeon HD 3800 Series

    also ich habe mal jemanden gefragt der kann es auch sehn habe es momentan auf 0. So sieht die connfig aus



    // SourceMod Configuration File
    // This file is automatically executed by SourceMod every mapchange.



    // Specifies how admin activity should be relayed to users. Add up the values
    // below to get the functionality you want.
    // 1: Show admin activity to non-admins anonymously.
    // 2: If 1 is specified, admin names will be shown.
    // 4: Show admin activity to admins anonymously.
    // 8: If 4 is specified, admin names will be shown.
    // 16: Always show admin names to root users.
    // --
    // Default: 13 (1+4+8)
    sm_show_activity 0


    // Specifies whether menu sounds are enabled for menus created by SourceMod.
    // Menu sounds can be further configured in addons/sourcemod/configs/core.cfg.
    // --
    // Default: 1
    sm_menu_sounds 1


    // Specifies how long of a delay, in seconds, should be used in between votes
    // that are "public" or can be spammed. Whether or not this delay is obeyed
    // is dependent on the menu/command.
    // --
    // Default: 30
    sm_vote_delay 30


    // Default datetime formatting rules when displaying to clients.
    // For full options, see: http://www.opengroup.org/onlinepubs/007 ... ftime.html
    // --
    // Default: %m/%d/%Y - %H:%M:%S
    // 12 hour format: %m/%d/%Y - %I:%M:%S %p
    sm_datetime_format "%m/%d/%Y - %H:%M:%S"


    // Sets how SourceMod should check immunity levels when administrators target
    // each other.
    // 0: Ignore immunity levels (except for specific group immunities).
    // 1: Protect from admins of lower access only.
    // 2: Protect from admins of equal to or lower access.
    // 3: Same as 2, except admins with no immunity can affect each other.
    // --
    // Default: 1
    sm_immunity_mode 1


    // Sets how many seconds SourceMod should adjust time values for incorrect
    // server clocks. This can be positive or negative and will affect every
    // system time in SourceMod, including logging stamps.
    // --
    // Default: 0
    sm_time_adjustment 0


    // Specifies the amount of time that is allowed between chat messages. This
    // includes the say and say_team commands. If a client sends a message faster
    // than this time, they receive a flood token. When the client has accumulated
    // 3 or more tokens, a warning message is shown instead of the chat message.
    // --
    // Requires: antiflood.smx
    // Default: 0.75
    sm_flood_time 0.75


    // Specifies how the reserved slots plugin operates. Valid values are:
    // 0 : Public slots are used in preference to reserved slots. Reserved slots are freed before public slots.
    // 1 : If someone with reserve access joins into a reserved slot, the player with the highest latency and
    // no reserved slot access (spectator players are selected first) is kicked to make room. Thus, the reserved
    // slots always remains free. The only situation where the reserved slot(s) can become properly occupied is
    // if the server is full with reserve slot access clients.
    // --
    // Requires: reservedslots.smx
    // Default: 0
    sm_reserve_type 0


    // Specifies the number of reserved player slots. Users with the reservation
    // admin flag set will be able to join the server when there are no public slots
    // remaining. If someone does not have this flag, they will be kicked.
    // (Public slots are defined as: maxplayers - number of reserved slots)
    // --
    // Requires: reservedslots.smx
    // Default: 0
    sm_reserved_slots 0


    // Specifies whether or not reserved slots will be hidden (subtracted from max
    // slot count). Valid values are 0 (Visible) or 1 (Hidden).
    // --
    // Requires: reservedslots.smx
    // Default: 0
    sm_hide_slots 0


    // Specifies whether or not non-admins can send messages to admins using
    // say_team @<message>. Valid values are 0 (Disabled) or 1 (Enabled)
    // --
    // Requires: basechat.smx
    // Default: 1
    sm_chat_mode 1


    // Specifies whether or not "timeleft" will automaticly be triggered every
    // x seconds. Valid values are 0 (Disabled) to 1800 seconds.
    // --
    // Requires: basetriggers.smx
    // Default: 0
    sm_timeleft_interval 0


    // Specifies whether or not chat triggers are broadcast to the server or just
    // the player who requested the info trigger. Valid values are 0 (Disabled) or
    // 1 (Enabled)
    // --
    // Requires: basetriggers.smx
    // Default: 1
    sm_trigger_show 1


    // Specifies whether or not to display vote progress to clients in the
    // "hint" box (near the bottom of the screen in most games).
    // Valid values are 0 (Disabled) or 1 (Enabled).
    // --
    // Default: 0
    sm_vote_progress_hintbox 0


    // Specifies whether or not to display vote progress to clients in the
    // chat area. Valid values are 0 (Disabled) or 1 (Enabled).
    // --
    // Default: 0
    sm_vote_progress_chat 0


    // Specifies whether or not to display vote progress in the server console.
    // Valid values are 0 (Disabled) or 1 (Enabled).
    // --
    // Default: 0
    sm_vote_progress_console 0


    // Specifies whether or not to display vote progress to clients in the
    // client console. Valid values are 0 (Disabled) or 1 (Enabled).
    // --
    // Default: 0
    sm_vote_progress_client_console 0

    Also ich habe es nun hinbekommen mit einem anderen admin Menü undzwar Super Admin. Nur habe ich nun noch eine Frage kann ich es irgendwie ausstellen dass immer angezeigt wird was ich machen ? also da steht Zum Beispiel Remix gab Remix Noclip oder so. Nur das andere es nicht sehen können.

    Einen schönen Guten Abend,


    ich habe mir vor kurzer Zeit ein Gameserver gekauft. Ich habe dort ein Mani Admin Plugin drauf installiert. DAs Plugin läuft, nur wenn ich auf dem Server bin kommt immer die Meldung das ich keine Berechtigung habe den Befehl auszuführen.
    Ich habe die Version 1.2 und in die clients.txt habe ich auch meine Steam id eingetragen.


    sv_os ist Linux


    Ich hoffe ihr könnt mir weiter helfen.