Wir können bei Workgoupmaps nicht joinen.

  • Wir können bei Workgoupmaps nicht joinen.


    Es kommt in der Konsole die meldung:



    Sending reservation request to 84.201.1.111:27015


    Das bedeutet doch, das irgendetwas mit der mapgroup nicht stimmt.



    Die Maps sind aber eingetragen:



    "GameModes_Server.txt"
    {
    "gameTypes"
    {
    "classic"
    {
    "gameModes"
    {
    "casual"
    {
    "maxplayers" "12"
    "convars"
    {
    "mp_maxmoney" "12000"
    }
    "mapgroupsMP"
    {
    "mg_meine_mapgroup" ""
    }
    }
    "competitive"
    {
    "maxplayers" "12"
    "convars"
    {
    "mp_maxmoney" "16000"
    }
    "mapgroupsMP"
    {
    "mg_meine_mapgroup" ""
    }
    }
    }
    }


    "gungame"
    {
    "gameModes"
    {
    "gungameprogressive"
    {
    "maxplayers" "12"
    "convars"
    {
    "mp_maxmoney" "12000"
    }
    "mapgroupsMP"
    {
    "mg_meine_mapgroup" ""
    }
    }


    "gungametrbomb"
    {
    "maxplayers" "12"
    "convars"
    {
    "mp_maxmoney" "12000"
    }
    "mapgroupsMP"
    {
    "mg_meine_mapgroup" ""
    }
    }
    }
    }
    }


    "mapgroups"
    {
    "mg_meine_mapgroup"
    {
    "name" "mg_meine_mapgroup"
    "maps"
    {
    "cs_italy" ""
    "cs_office" ""
    "de_aztec" ""
    "de_dust" ""
    "de_dust2" ""
    "de_inferno" ""
    "de_nuke" ""
    "de_train" ""
    "workshop/176859696/fy_iceworld_gc" ""
    "workshop/125488374/dust2_se" ""
    }
    }
    }
    }


    Was kann der fehler sein?

  • jup dacht ich mir das es falsch ist ändere es auf




    alias dust2 "rcon changelevel2 workshop\125488374\de_dust2_se"


    alias inferno "rcon changelevel2 workshop\125499116\de_inferno_se"


    alias train "rcon changelevel2 workshop\125498231\de_train_se"


    alias nuke "rcon changelevel2 workshop\125498553\de_nuke_se"


    alias dust "rcon changelevel2 workshop\125498851\de_dust_se"


    alias aztec "rcon changelevel2 workshop\125498692\de_aztec_se"


    alias mirage "rcon changelevel2 workshop\123769103\de_mirage_ce"


    alias cache "rcon changelevel2 workshop\163589843\de_cache_steam_2"


    alias season "rcon changelevel2 workshop\125689191\de_season"

    -------------------------------------------------------------------------
    Zu Risiken und Nebenwirkungen lesen Sie die Packungsbeilage und fragen Sie
    Ihren Arzt oder Apotheker.
    www.NGA-League.de

  • Hey



    scheint als würde hier es immer noch nicht valve geschafft zu haben das Problem zu beseitigen.


    Haben es bei uns am server nun getestet


    in die auto.exec haben wir das noch drinnen


    game_type 0
    game_mode 1
    host_workshop_collection 128253498



    und so ist die GameModes_Server.txt bei uns. Wenn also die server.cfg + auto.exec + GameModes_Server.txt unserer gleicht muss es passen und gehn.





    // To use this file, rename it to GameModes_Server.txt
    //
    // Values here override the default gamemodes.txt


    "GameModes_Server.txt"{"gameTypes"{"classic"{"gameModes"{


    /////////////////////////////////////////
    // COMPETITIVE
    /////////////////////////////////////////
    "competitive"{



    "maxplayers" "11" // Note that maxplayers doesn't go in the convar block.
    // Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
    "exec"
    {
    // Any config files listed here will be executed after the ones in gamemodes.txt.


    "exec" "server_last.cfg"
    }


    "mapgroupsMP" // List of mapgroups valid for this game mode ( competitive )
    {
    "mg_bomb_se" ""
    }



    }
    /////////////////////////////////////////
    // CASUAL
    /////////////////////////////////////////
    "casual"{




    "maxplayers" "30"


    "exec"
    {
    "exec" "server_last.cfg"
    }


    "mapgroupsMP" // List of mapgroups valid for this game mode ( casual )
    {
    "mg_bomb_se" ""
    }




    }}}"gungame"{"gameModes"{


    /////////////////////////////////////////
    // ARMS RACE
    /////////////////////////////////////////
    "gungameprogressive"{




    "maxplayers" "10"


    // These are the configs that get executed when a game mode of this type is created
    "exec"
    {
    "exec" "server_last.cfg"
    }


    "mapgroupsMP"
    {
    "mg_armsrace" ""
    }


    "weaponprogression_ct"
    {
    "deagle" { "kills" "5" }
    "awp" { "kills" "5" }
    "knifegg" { "kills" "1" }
    }


    "weaponprogression_t"
    {
    "deagle" { "kills" "5" }
    "awp" { "kills" "5" }
    "knifegg" { "kills" "1" }
    }




    /////////////////////////////////////////
    // DEMOLITION
    /////////////////////////////////////////
    "gungametrbomb"
    {



    "maxplayers" "10"


    // These are the configs that get executed when a game mode of this type is created
    "exec"
    {
    "exec" "server_last.cfg"
    }


    "mapgroupsMP"
    {
    "mg_demolition" ""
    }


    "weaponprogression_ct"
    {
    "m4a1" { "kills" "1" }
    "awp" { "kills" "1" }
    "Scar20" { "kills" "1" }
    }


    "weaponprogression_t"
    {
    "ak47" { "kills" "1" }
    "awp" { "kills" "1" }
    "g3sg1" { "kills" "1" }
    }



    }}}}


    //////////////////////////////////////////////////////////////////////////////////////////////
    // Map groups
    //
    // To use a mapgroup, it needs to be defined in a keyvalues
    // block such as the example below, as well as listed in the
    // 'mapgroupsMP' block within the game mode that will run it,
    // such as the example above.
    //
    // Then launch the server with '+mapgroup MAPGROUPNAME'
    //
    // Example:
    //
    // srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
    //
    //
    // Check the developer wiki for updated community info
    // https://developer.valvesoftwar…fensive_Dedicated_Servers
    //////////////////////////////////////////////////////////////////////////////////////////////



    "mapgroups"
    {
    "mg_bomb_se" // mapgroup definition
    {
    "name" "mg_bomb_se"
    "maps"
    {
    "de_dust_se" ""
    "de_dust2_se" ""
    "de_nuke_se" ""
    "de_train_se" ""
    "de_inferno_se" ""
    "de_aztec_se" ""
    }
    }
    }
    }

    -------------------------------------------------------------------------
    Zu Risiken und Nebenwirkungen lesen Sie die Packungsbeilage und fragen Sie
    Ihren Arzt oder Apotheker.
    www.NGA-League.de

  • Wie werden denn die Server bei Gamerzhost gestartet?
    Ist eine Mapgroup voreingestellt?


    //////////////////////////////////////////////////////////////////////////////////////////////
    // Map groups
    //
    // To use a mapgroup, it needs to be defined in a keyvalues
    // block such as the example below, as well as listed in the
    // 'mapgroupsMP' block within the game mode that will run it,
    // such as the example above.
    //
    // Then launch the server with '+mapgroup MAPGROUPNAME'
    //
    // Example:
    //
    // srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
    //
    //
    // Check the developer wiki for updated community info
    // https://developer.valvesoftware.com/wiki…dicated_Servers
    //////////////////////////////////////////////////////////////////////////////////////////////

  • Hey



    Finger weg von der map gruppe die brauchst du nicht bei den work maps da diese direkt von steam geladen werden. Schreib bitte ein ticket ich schau mir das dann mal live am server an.


    w!nn!

    -------------------------------------------------------------------------
    Zu Risiken und Nebenwirkungen lesen Sie die Packungsbeilage und fragen Sie
    Ihren Arzt oder Apotheker.
    www.NGA-League.de

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