Hi Leute!
Ich habe folgendes Problemchen mit meinem Server!
Wenn ich über die Lobby in L4D ein Game hosten will und dort einstelle welche Map (VS) laufen soll, die Lobby dann voll ist und ich starte, Startet der Server einfach mal den Coop. Ich muss zuerst immer den Server über HLSW ansteuern und die Map changen. Dies ist meines Erachtens jedoch erst mit einem Update passiert. Es nervt langsam nur noch, da man nicht in Ruhe VS spielen kann.
Hier mal meine Server.cfg, evtl. hab ich da noch nen Fehler drin.
ZitatAlles anzeigen///////////////////////////////
// GENERAL SERVER SETTINGS //
///////////////////////////////
// Hostname for server.
hostname "=DD= Left 4 Dead Server #1 HLX"
// Contact email for server sysop
sv_contact "www.*****.de"
// remote console password.
rcon_password "*****"
// Toggles whether or not to show the MOTD to clients when they connect.
// See http://www.left4dead411.com/left-4-dead-server-motd
motd_enabled 1
// Set the region of the server to U.S. East Coast
// See http://supportwiki.steampowere…andalone_Dedicated_Server
sv_region 3
// Prevents a userid from being autokicked
mp_disable_autokick 1
// Steam Group ID
sv_steamgroup 611647 // left4dead411 Steam Group ID
// Enables logging to file, console, and udp < on | off >.
log on
// Log server information to only one file.
sv_log_onefile 1
// Log server bans in the server logs.
sv_logbans 1
// Echo log information to the console
// (very noisy when set to 1, not recommended)
sv_logecho 0
//////////////////////////////
// PUBLIC SERVER SETTINGS //
//////////////////////////////
// Players may only join this server from matchmaking lobby.
// Clarification: You can run a public server with this set to 0.
sv_allow_lobby_connect_only 0
///////////////////////////////
// PRIVATE SERVER SETTINGS //
///////////////////////////////
// Server password for entry into multiplayer games
// sv_password "ilovesquerl"
// When searching for a dedicated server from lobby, restrict search to only
// dedicated servers having the same sv_search_key.
sv_search_key "berta1"
// Allow direct connections - NOT just lobby connections
sv_allow_lobby_connect_only 0
// Do not connect to matchmaking. Removed sv_unreserve, private servers
// should use sv_steamgroup_exclusive now.
//sv_steamgroup_exclusive 1
/////////////////////////////////////////////////////
// MAY BE USEFUL FOR PRIVATE CLAN PRACTICE SERVERS //
/////////////////////////////////////////////////////
// Players can hear all other players' voice communication, no team restrictions
sv_alltalk 0
// Difficulty of the current game (Easy, Normal, Hard, Impossible)
z_difficulty Impossible
////////////////
// DEPRECATED //
////////////////
// Removed in Nov 16, 2008 update
// sv_unreserve
// bandwidth rates/settings
sv_minrate 10000
sv_maxrate 25000
decalfrequency 10
sv_maxupdaterate 66
sv_minupdaterate 33
setmaster add 68.142.72.250:27011
setmaster add 72.165.61.189:27011
heartbeat
Hat einer von Euch evtl. ne Idee an was es liegen könnte? Oder auch ne andere Server.cfg die alles beinhaltet was man braucht? Im netz sind ja 1000 verschiedene und jeder schwört auf seine!
Installierte Plugins: MM1.7, SM1.2(dev letzte snapp..), im SM dann noch Sourcebans und HLX.
System: Debian 4.0 Etch auf dieser Kiste
TY & Greetz