hi soweit leuft alles auser das wenn 8 player auf server sind der server crasht leider kommt keine fehler meldung
so hier ein paar angaben zu server
Betriebssystem: Windows
Leistungen
Intel® Core™ i7-920 Quad-Core
inkl. Hyper-Threading-Technologie
* Arbeitsspeicher 8 GB DDR3 RAM
* Festplatten 2 x 750 GB SATA-II HDD
(Software-RAID 1)
* Netzwerkkarte 1 GBit OnBoard
mit 100 MBit-Anbindung
meta list
Listing 3 plugins:
[01] SourceMod (1.3.1) by AlliedModders LLC
[02] SDK Tools (1.3.1) by AlliedModders LLC
[03] BinTools (1.3.1) by AlliedModders LLC
sm plugins list
[SM] Listing 37 plugins:
01 "[DoD TMS] Addon - Anti-VoiceCmdSpam" (1.2) by FeuerSturm
02 "[DoD TMS] Addon - AutoTeamBalance" (1.2) by FeuerSturm
03 "[DoD TMS] Addon - ClanTag Protection" (1.2) by FeuerSturm
04 "[DoD TMS] Addon - Class Restrictions" (1.2) by FeuerSturm
05 "[DoD TMS] Addon - High Ping Kicker" (1.2) by FeuerSturm
06 "[DoD TMS] Addon - Player / Team Commands" (1.2) by FeuerSturm
07 "[DoD TMS] Addon - RoundEnd Events" (1.2) by FeuerSturm
08 "[DoD TMS] Addon - Secret Spectate" (1.2) by FeuerSturm
09 "[DoD TMS] Addon - TK Revenge" (1.2) by FeuerSturm
10 "Admin File Reader" (1.3.1) by AlliedModders LLC
11 "Admin Help" (1.3.1) by AlliedModders LLC
12 "Admin Menu" (1.3.1) by AlliedModders LLC
13 "Advertisements" (0.5.5) by Tsunami
14 "Anti-Flood" (1.3.1) by AlliedModders LLC
15 "Basic Ban Commands" (1.3.1) by AlliedModders LLC
16 "Basic Chat" (1.3.1) by AlliedModders LLC
17 "Basic Comm Control" (1.3.1) by AlliedModders LLC
18 "Basic Commands" (1.3.1) by AlliedModders LLC
19 "Basic Info Triggers" (1.3.1) by AlliedModders LLC
20 "Basic Votes" (1.3.1) by AlliedModders LLC
21 "Client Preferences" (1.3.1) by AlliedModders LLC
22 "DoD Equipment" (0.0.6) by Lis
23 "[DoD TMS] Base - DoD TeamManager Source" (1.2) by FeuerSturm
24 "Fun Commands" (1.3.1) by AlliedModders LLC
25 "Fun Votes" (1.3.1) by AlliedModders LLC
26 "Killer info display" (1.0) by Berni, gH0sTy
27 "MapChooser" (1.3.1) by AlliedModders LLC
28 "Nextmap" (1.3.1) by AlliedModders LLC
29 "Map Nominations" (1.3.1) by AlliedModders LLC
30 "Player Commands" (1.3.1) by AlliedModders LLC
31 "Required Cappers Changer" (1.0.1) by Knagg0
32 "Reserved Slots" (1.3.1) by AlliedModders LLC
33 "Rock The Vote" (1.3.1) by AlliedModders LLC
34 "Medic Mod" (1.0.109) by <eVa>Dog
35 "DoD Pistols" (1.0.102) by <eVa>Dog
36 "Sound Commands" (1.3.1) by AlliedModders LLC
37 "Web Shortcuts" (1.0.1) by James "sslice" Gray
server.cfg
// server name
hostname ">[D4Y]< Shooting Area [Public][FastDL][!medic]http://www.dragonstation4you.de"
// rcon passsword
rcon_password "*******************"
mp_autocrosshair 0
mp_flashlight 1
mp_teamplay 11
mp_friendlyfire 1
mp_fraglimit 0
mp_timelimit 30
sv_allowdownload 1
sv_allowupload 1
sv_cheats 0
//sv_maxspectators 4
decalfrequency 30
//fakelag 0
//fakeloss 0
//pausable 0
sv_pure 1
// Physics settings
//sv_accelerate 10
//sv_aim 0
//sv_airaccelerate 10
//sv_airmove 1
sv_friction 4
sv_gravity 800
//sv_bounce 1
//sv_clienttrace 3.5
//sv_clipmode 0
//sv_stepsize 18
sv_stopspeed 100
//sv_maxspeed 500
//sv_wateraccelerate 10
//sv_waterfriction 1
//edgefriction 2
mp_falldamage 1
mp_footsteps 1
// DoD Extra settings
//This Enables DoD\'s Netcoding
//sv_unlag 1
//DoD Beta 2.0 Bullet Tracer settings
//traceroffset 100
//tracerlength 0.45
//tracerred 1.3
//tracerblue 0.1
//tracergreen 0.7
//traceralpha 0.45
//tracerspeed 6250
//Turn on\\off Spectating Team
mp_allowspectators 1
//Turn on/off death messages
mp_deathmsg 1
mp_alliesclasses -1
mp_axisclasses -1
mp_spawnbazookas 1
// Advanced RCON
sv_rcon_banpenalty 60
sv_rcon_maxfailures 10
sv_rcon_minfailures 5
sv_rcon_minfailuretime 30
// ************ RATES *****************
// Wenn es Probleme mit Laggern gibt, kannst du hier
// die Netsettings einstellen
// Max bandwidth rate allowed on server, 0=unlimited, max=100000
sv_maxrate 0
// Min bandwidth rate allowed on server, 0=unlimited
sv_minrate 0
// Minimum Updates pro Sekunde zum Client 100 ist Maximum
// Wenn du weniger als Tick 100 benutzt, dann senke diesen Wert
// Fuer 100TICK: sv_minupdaterate 45
// Fuer 66TICK: sv_minupdaterate 45
// Fuer 33TICK: sv_minupdaterate 15
sv_minupdaterate 45
// Maximum Updates pro Sekunde zum Client 100 ist Maximum
// Wenn du weniger als Tick 100 benutzt, dann senke diesen Wert
// Fuer 100TICK: sv_maxupdaterate 100
// Fuer 66TICK: sv_maxupdaterate 66
// Fuer 33TICK: sv_maxupdaterate 33
sv_maxupdaterate 100
// Minimum Updates vom Client pro Sekunde 100 ist Maximum
// Wenn du weniger als Tick 100 benutzt, dann senke diesen Wert
// Fuer 100TICK: sv_mincmdrate 45
// Fuer 66TICK: sv_mincmdrate 45
// Fuer 33TICK: sv_mincmdrate 15
sv_mincmdrate 45
// Maximum Updates vom Client pro Sekunde 100 ist Maximum
// Wenn du weniger als Tick 100 benutzt, dann senke diesen Wert
// Fuer 100TICK: sv_maxcmdrate 100
// Fuer 66TICK: sv_maxcmdrate 66
// Fuer 33TICK: sv_maxcmdrate 33
sv_maxcmdrate 100
// Erzwingt den minimalen cl_interp_ratio Wert
sv_client_min_interp_ratio 0
// Erzwingt den maximalen cl_interp_ratio Wert
sv_client_max_interp_ratio 2
// DOWNLOAD
// Den Clients den Download von Dateien erlauben
sv_allowdownload 1
// Den Clients den Upload von Dateien wie Spraylogos erlauben
sv_allowupload 1
// Fuer den Fastdownload hier bitte die Downloadurl einstellen
sv_downloadurl "*****************************************"
// server logging
log off
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// operation
sv_lan 0
sv_region 0
// execute ban files
exec banned_user.cfg
exec banned_ip.cfg
//-----------------------------------------------
// Maps
//-----------------------------------------------
mapcyclefile "mapcycle.txt"
net_maxfilesize "80"
//Class limits
mp_allowrandomclass "1" // Allow players to select random class. Default: 1
mp_combinemglimits "0" // Set to 1 to combine the class limit cvars for mg34 and mg42. New limit is sum of two. Default: 0
mp_tickpointinterval "30" // Delay between point gives. Default: 30
mp_limit_allies_assault "2" // Class limit for team: Allies class: Assault. Default: -1
mp_limit_allies_mg "1" // Class limit for team: Allies class: Machinegunner. Default: -1
mp_limit_allies_rifleman "-1" // Class limit for team: Allies class: Rifleman. Default: -1
mp_limit_allies_rocket "-1" // Class limit for team: Allies class: Rocket. Default: -1
mp_limit_allies_sniper "2" // Class limit for team: Allies class: Sniper. Default: -1
mp_limit_allies_support "-1" // Class limit for team: Allies class: Support. Default: -1
mp_limit_axis_assault "2" // Class limit for team: Axis class: Assault. Default: -1
mp_limit_axis_mg "1" // Class limit for team: Axis class: Machinegunner. Default: -1
mp_limit_axis_rifleman "-1" // Class limit for team: Axis class: Rifleman. Default: -1
mp_limit_axis_rocket "-1" // Class limit for team: Axis class: Rocket. Default: -1
mp_limit_axis_sniper "2" // Class limit for team: Axis class: Sniper. Default: -1
mp_limit_axis_support "-1" // Class limit for team: Axis class: Support. Default: -1
mp_rocketdamage "200" // Amount of damage caused by rockets. Default: 150
mp_rocketradius "250" // Distance of rocket damage. Default: 200
mp_warmup_time "0" // Warmup time length in seconds. Default: 0
sv_autojointeam "0" // Skip the class and team menus and join a team immediately. Default: 0
//Cheats
sv_cheats 0
//sv_pausable "0" // Is the server pausable. Default: 0
//-----------------------------------------------
// Voice settings
//-----------------------------------------------
sv_voiceenable 1 // Microphone communication. Default: 1
sv_alltalk 1 // Players can hear all other players, no team restrictions. Default: 0
// sv_voicecodec voice_miles
sm_advertisements_enabled 0
//(0 / 1, def 1)
sm_advertisements_file
sm_advertisements_interval 20