Hi,
ich hab einen CoD 2 ded. Server für Linux erstellt und der läuft auch ohne Probleme. Wenn ich aber eine *.cfg einbinden will, kommt immer:
couldn't exec meine.cfg
Als *.cfg hab ich die:
Zitat von MaydayAlles anzeigenHier schon mal ne Beispielconfig für den COD2 Server:
CodeAlles anzeigen// Hostname and Message of the Day // ^1 = red // ^2 = green // ^3 = yellow // ^4 = dark blue // ^5 = cyan (light blue) // ^6 = magenta (pink) // ^7 = white // ^0 = black set sv_hostname "CoD2 Server by Gameserveradmin.de" set scr_motd "Welcome to our CoD2 Server" sets _IRC "#irc-channel" // your IRC channel + server here (optional) sets _Admin "|Admins|" // Make it your IRC or site nick maybe (optional) sets _Email "email@localhost" // You're email address (optional) sets _URL "www.gameserveradmin.de" // your website here (optional) set net_ip xxx.xxx.xxx.xxx //IP to listen on set sv_maxclients "30" //Max number of players set g_password "" // Use Password for playing set sv_minPing "0" //Disables minimum ping set sv_maxPing "0" //Disables maximum ping set sv_maxRate "25000" set sv_fps "20" set logfile "1" //0=no log 1=buffered 2=continuous 3=append set g_log "games_mp.log" set g_logsync "1" // 0 - buffered writes 1 - write immediately set sv_log_damage "0" // MasterServers seta sv_master1 "cod2master.activision.com" //===== ** Note that only one master server is needed. //===== ** Adding additional servers will actually //===== ** cause a small amount of overhead while //===== ** your server attempts to connect to servers that are //===== ** not listening. // Rconpassword set rcon_password "hierkommtdeinrconpasswordrein" //sets private slots set sv_privateclients "4" seta sv_privatepassword "hierkommtdeinprivatepasswordrein" //===== Weapons 0 - disable weapon 1 - enable weapon //===== Snipers set scr_allow_enfieldsniper "1" set scr_allow_kar98ksniper "1" set scr_allow_nagantsniper "1" set scr_allow_springfield "1" set scr_allow_svt40 "1" //===== Rifles set scr_allow_enfield "1" set scr_allow_kar98k "1" set scr_allow_m1carbine "1" set scr_allow_m1garand "1" set scr_allow_nagant "1" set scr_allow_g43 "1" //===== MGs set scr_allow_bar "1" set scr_allow_bren "1" set scr_allow_mp44 "1" set scr_allow_ppsh "1" //===== SMGs set scr_allow_sten "1" set scr_allow_mp40 "1" set scr_allow_thompson "1" set scr_allow_pps42 "1" set scr_allow_greasegun "1" //===== Shotgun set scr_allow_shotgun "1" //===== Grenades set scr_allow_smokegrenades "0" set scr_allow_fraggrenades "1" // Weapon Ammo Pools set g_weaponAmmoPools "0" //===== KillCam/Spectate set scr_killcam "0" set scr_freelook "0" set scr_spectateenemy "0" set g_forceteamspectate "1" //===== Temporary Ban duration in seconds set sv_kickBanTime "3600" //==== Drop inactive players set sv_timeout "300" set sv_zombietime "1" set g_inactivity "0" set g_inactivityspectator "0" //===== AntiFlooding Settings set sv_floodProtect "1" set sv_reconnectlimit "3" //===== Anti Cheat Settings set sv_disableClientConsole "0" set cl_autocmd "1" set sv_cheats "0" set sv_pure "1" //===== Voting set scr_allow_vote "0" set g_allowvote "0" set g_allowvotetempbanuser "0" set g_allowvotetempbanclient "0" set g_allowvotekick "0" set g_allowvoteclientkick "0" set g_allowvotegametype "0" set g_allowvotetypemap "0" set g_allowvotemap "0" set g_allowvotemaprotate "0" set g_allowvotemaprestart "0" //===== Voice set sv_voice "0" set sv_voiceQuality "1" //Voice Quality Range: 0-9 //===== Friendly Fire set scr_friendlyfire "1" //0 - off 1 - on 2 - reflect damage 3 - Shared //===== Teambalance set scr_teambalance "1" //==== Other settings set g_deadChat "1" set scr_drawfriend "1" set scr_forcerespawn "1" set sv_invulnerabletime "5" set g_teamswitchdelay "25" //===== ***** Game type settings ***** //===== DM set scr_dm_scorelimit "100" set scr_dm_timelimit "15" //===== TDM set scr_tdm_scorelimit "400" scr_tdm_timelimit "20" //===== SD set scr_sd_graceperiod "15" set scr_sd_roundlimit "0" set scr_sd_scorelimit "7" set scr_sd_timelimit "0" set scr_sd_bombtimer "60" set scr_sd_roundlength "4" //===== HQ set scr_hq_timelimit "30" set scr_hq_scorelimit "500" //===== CTF set scr_ctf_scorelimit "3" set scr_ctf_timelimit "20" set scr_ctf_roundlimit "4" set scr_ctf_roundlength "5" set scr_ctf_startrounddelay "10" set scr_ctf_endrounddelay "5" set scr_ctf_clearscoreeachround "1" set scr_ctf_showoncompass "0" //===== Set starting game type //===== Gametype list: //===== dm \tab - Deathmatch //===== sd - Search and Destroy //===== tdm\tab - Team Death Match //===== hq\tab - Headquaters //===== ctf \tab - Capture the flag set g_gametype "tdm" //===== CoD2 Stock Maps: //mp_breakout = Villers-Bocage, France //mp_brecourt = Brecourt, France //mp_burgundy = Burgundy, France //mp_carentan = Carentan, France //mp_dawnville = St. Mere Eglise, France //mp_decoy = El Alamein, Egypt //mp_downtown = Moscow, Russia //mp_farmhouse = Beltot, France //mp_leningrad = Leningrad, Russia //mp_matmata = Matmata, Tunisia //mp_railyard = Stalingrad, Russia //mp_toujane = Toujane, Tunisia //mp_trainstation = Caen, France //===== Set the map rotation set sv_mapRotation "gametype tdm map mp_breakout gametype tdm map mp_brecourt gametype tdm map mp_burgundy gametype tdm map mp_carentan gametype ctf map mp_dawnville gametype tdm map mp_decoy gametype tdm map mp_downtown gametype tdm map mp_farmhouse gametype tdm map mp_leningrad gametype tdm map mp_matmata gametype tdm map mp_railyard gametype tdm map mp_toujane gametype tdm map mp_trainstation" map_rotate
Einige Befehle scheinen sich leicht geändert zu haben gegenüber COD bzw. CODUO.
Naja, jetzt heisst es nur noch warten, bis das Spiel endlich bei uns rauskommt... :wink:
Gruß
Mayday
An was könnte das liegen?