1. Vielleich ist mal ist ne .pk3 datei kaputt.
Hier mal ne auszug wenn ich ne server starte.
./etded +set fs_homepath ./ +set com_zoneMegs 32 +set com_hunkMegs 96 +set vm_game 2 +set vm_cgame 2 +set vm_ui 2 +set dedicated 2 +set fs_game etmain +set public 1 +set net_port 27960 +exec server.cfg
Code
ET 2.60 linux-i386 Mar 10 2005
----- FS_Startup -----
Current search path:
.//etmain/pak2.pk3 (22 files)
.//etmain/pak1.pk3 (10 files)
.//etmain/pak0.pk3 (3725 files)
.//etmain/mp_bin.pk3 (6 files)
.//etmain
/home/public/enemy-territory/etmain/pak2.pk3 (22 files)
/home/public/enemy-territory/etmain/pak1.pk3 (10 files)
/home/public/enemy-territory/etmain/pak0.pk3 (3725 files)
/home/public/enemy-territory/etmain/mp_bin.pk3 (6 files)
/home/public/enemy-territory/etmain
----------------------
7526 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
Bypassing CD checks
Found high quality video and fast CPU
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: vs163064.vserver.de
Alias: vs163064
IP: 62.75.163.64
Started tty console (use +set ttycon 0 to disable)
execing server.cfg
execing campaigncycle.cfg
------ Server Initialization ------
Server: oasis
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
.//etmain/pak2.pk3 (22 files)
.//etmain/pak1.pk3 (10 files)
.//etmain/pak0.pk3 (3725 files)
.//etmain/mp_bin.pk3 (6 files)
.//etmain
/home/public/enemy-territory/etmain/pak2.pk3 (22 files)
/home/public/enemy-territory/etmain/pak1.pk3 (10 files)
/home/public/enemy-territory/etmain/pak0.pk3 (3725 files)
/home/public/enemy-territory/etmain/mp_bin.pk3 (6 files)
/home/public/enemy-territory/etmain
----------------------
15052 files in pk3 files
Sys_LoadDll(.//etmain/qagame.mp.i386.so)... ok
Sys_LoadDll(qagame) found **vmMain** at 0x4865db90
Sys_LoadDll(qagame) succeeded!
------- Game Initialization -------
gamename: etmain
gamedate: Mar 10 2005
------------------------------------------------------------
InitGame: \g_maxlivesRespawnPenalty\0\voteFlags\0\g_balancedteams\0\g_maxGameCli ents\0\g_covertopsChargeTime\30000\g_soldierChargeTime\20000\g_LTChargeTime\4000 0\g_engineerChargeTime\30000\g_medicChargeTime\45000\g_bluelimbotime\30000\g_red limbotime\30000\gamename\etmain\g_heavyWeaponRestriction\100\g_gametype\4\g_anti lag\1\g_voteFlags\0\g_alliedmaxlives\0\g_axismaxlives\0\g_minGameClients\8\g_nee dpass\0\g_maxlives\0\g_friendlyFire\1\sv_allowAnonymous\0\sv_floodProtect\1\sv_m axPing\0\sv_minPing\0\sv_maxRate\13000\sv_minguidage\0\sv_punkbuster\0\sv_maxcli ents\20\sv_hostname\ETHost\sv_privateClients\4\mapname\oasis\protocol\84\timelim it\0\version\ET 2.60 linux-i386 Mar 10 2005
Gametype changed, clearing session data.
Enable spawning!
Disable spawning!
0 teams with 0 entities
-----------------------------------
Setting MOTD...
broadcast: print "Server: timelimit changed to 30\n"
broadcast: print "Server: g_balancedteams changed to 1\n"
Setting Allied autospawn to Old City
Setting Axis autospawn to Old City
^1Warning: setstate called and no entities found
-----------------------------------
execing preset_high.cfg
Hitch warning: 1856 msec frame time
Resolving etmaster.idsoftware.com
etmaster.idsoftware.com resolved to 192.246.40.60:27950
Sending heartbeat to etmaster.idsoftware.com
Hitch warning: 1236 msec frame time
Alles anzeigen
Da mal schaun.
Oder er hat ne problem bei der .pid file zuerstellen.
Hoffe hilft was.
Greetz