Ok... das hätte ich geklärt.
hab das ganze mal mit:
gestartet
Code
CoD2 MP 1.0 build linux-i386 Oct 24 2005
----- FS_Startup -----
Current search path:
/root/.callofduty2/main
/usr/local/games/cod2/main/iw_14.iwd (4038 files)
/usr/local/games/cod2/main/iw_13.iwd (22624 files)
/usr/local/games/cod2/main/iw_12.iwd (1016 files)
/usr/local/games/cod2/main/iw_11.iwd (1462 files)
/usr/local/games/cod2/main/iw_10.iwd (1936 files)
/usr/local/games/cod2/main/iw_09.iwd (2142 files)
/usr/local/games/cod2/main/iw_08.iwd (2723 files)
/usr/local/games/cod2/main/iw_07.iwd (3384 files)
/usr/local/games/cod2/main/iw_06.iwd (990 files)
/usr/local/games/cod2/main/iw_05.iwd (928 files)
/usr/local/games/cod2/main/iw_04.iwd (698 files)
/usr/local/games/cod2/main/iw_03.iwd (26 files)
/usr/local/games/cod2/main/iw_02.iwd (40 files)
/usr/local/games/cod2/main/iw_00.iwd (102 files)
/usr/local/games/cod2/main
/root/.callofduty2/raw
/root/.callofduty2/raw_shared
/root/.callofduty2/devraw
/root/.callofduty2/devraw_shared
/usr/local/games/cod2/raw
/usr/local/games/cod2/raw_shared
/usr/local/games/cod2/devraw
/usr/local/games/cod2/devraw_shared
/usr/local/games/cod2/main/localized_english_iw10.iwd (414 files)
/usr/local/games/cod2/main/localized_english_iw09.iwd (98 files)
/usr/local/games/cod2/main/localized_english_iw08.iwd (8 files)
/usr/local/games/cod2/main/localized_english_iw07.iwd (1014 files)
/usr/local/games/cod2/main/localized_english_iw06.iwd (3110 files)
/usr/local/games/cod2/main/localized_english_iw05.iwd (5310 files)
/usr/local/games/cod2/main/localized_english_iw04.iwd (6240 files)
/usr/local/games/cod2/main/localized_english_iw03.iwd (6580 files)
/usr/local/games/cod2/main/localized_english_iw02.iwd (6404 files)
/usr/local/games/cod2/main/localized_english_iw01.iwd (5510 files)
/usr/local/games/cod2/main/localized_english_iw00.iwd (4764 files)
File Handles:
----------------------
81561 files in iwd files
execing default_mp.cfg
couldn't exec language.cfg
execing config_mp_server.cfg
dedicated is read only.
Opening IP socket: xxx.xxx.xxx.xx:28960
ERROR: UDP_OpenSocket: bind: Address already in use
Opening IP socket: xxxxxxx:28961
Hostname: xxxx.xxxx.xx
Alias: xxxxx
Alias: localhost
Alias: localhost.localdomain
IP: 127.0.0.1
--- Common Initialization Complete ---
net_ip is write protected.
net_port is write protected.
dedicated is read only.
execing server.cfg
sv_cheats is write protected.
g_gametype will be changed upon restarting.
invalid variable name: .IRC
invalid variable name: .Admin
invalid variable name: .Email
invalid variable name: .URL
map_rotate...
"sv_mapRotation" is:"gametype sd map mp_breakout gametype sd map mp_brecourt gametype sd map mp_burgundy gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_decoy gametype sd map mp_downtown gametype sd map mp_farmhouse gametype sd map mp_leningrad gametype sd map mp_matmata gametype sd map mp_railyard gametype sd map mp_toujane gametype sd map mp_trainstation"
"sv_mapRotationCurrent" is:""
Setting g_gametype: sd.
Setting map: mp_breakout.
------ Server Initialization ------
Server: mp_breakout
----- FS_Startup -----
Current search path:
/root/.callofduty2/main
/usr/local/games/cod2/main/iw_14.iwd (4038 files)
/usr/local/games/cod2/main/iw_13.iwd (22624 files)
/usr/local/games/cod2/main/iw_12.iwd (1016 files)
/usr/local/games/cod2/main/iw_11.iwd (1462 files)
/usr/local/games/cod2/main/iw_10.iwd (1936 files)
/usr/local/games/cod2/main/iw_09.iwd (2142 files)
/usr/local/games/cod2/main/iw_08.iwd (2723 files)
/usr/local/games/cod2/main/iw_07.iwd (3384 files)
/usr/local/games/cod2/main/iw_06.iwd (990 files)
/usr/local/games/cod2/main/iw_05.iwd (928 files)
/usr/local/games/cod2/main/iw_04.iwd (698 files)
/usr/local/games/cod2/main/iw_03.iwd (26 files)
/usr/local/games/cod2/main/iw_02.iwd (40 files)
/usr/local/games/cod2/main/iw_00.iwd (102 files)
/usr/local/games/cod2/main
/root/.callofduty2/raw
/root/.callofduty2/raw_shared
/root/.callofduty2/devraw
/root/.callofduty2/devraw_shared
/usr/local/games/cod2/raw
/usr/local/games/cod2/raw_shared
/usr/local/games/cod2/devraw
/usr/local/games/cod2/devraw_shared
/usr/local/games/cod2/main/localized_english_iw10.iwd (414 files)
/usr/local/games/cod2/main/localized_english_iw09.iwd (98 files)
/usr/local/games/cod2/main/localized_english_iw08.iwd (8 files)
/usr/local/games/cod2/main/localized_english_iw07.iwd (1014 files)
/usr/local/games/cod2/main/localized_english_iw06.iwd (3110 files)
/usr/local/games/cod2/main/localized_english_iw05.iwd (5310 files)
/usr/local/games/cod2/main/localized_english_iw04.iwd (6240 files)
/usr/local/games/cod2/main/localized_english_iw03.iwd (6580 files)
/usr/local/games/cod2/main/localized_english_iw02.iwd (6404 files)
/usr/local/games/cod2/main/localized_english_iw01.iwd (5510 files)
/usr/local/games/cod2/main/localized_english_iw00.iwd (4764 files)
File Handles:
----------------------
81561 files in iwd files
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Oct 24 2005
-----------------------------------
-----------------------------------
Hitch warning: 9838 msec frame time
Resolving cod2master.activision.com
cod2master.activision.com resolved to 63.146.124.40:20710
Sending heartbeat to cod2master.activision.com
Resolving cod2master.activision.com
cod2master.activision.com resolved to 63.146.124.40:20700
Alles anzeigen
wenn ich jetzt über die console connecte kommt nur das der key in use ist...
aber das verrät mir sicherlich keiner wie man das umgeht!? auch nicht per pn!?
gruß simon