bei mir nicht, wie schaut dein startparameter aus?
Beiträge von wittenberg
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@blade
ja, sonst würde ich ja nicth von 2 - 16 Slots einstellen können, also bei mir gehts maximal bis 16 wie soll man da 32 schaffen?startparameter:
./srcds_run -game hl2mp +port 27026 +map dm_lockdown +maxplayers 18 -
habs gelöst,
kann mir jemand eine beispiel config geben wie ich den hostnamen usw eingeben kann?
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Also,
ich kann den server von 2 - 16 Slots starten aber wenn ich eine Slotanzahl höher als 16 festlegen will macht er net mit er start maximal mit 16 Slots ist das beim hl2mp so festgelegt das es nur 16 sind?oder gibts hier eine simple lösung?
mfg
wittenberg
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Server-TacticalOps.ini
path: /home/user3236/to-0/SystemCode
Alles anzeigen[URL] Class=s_SWAT.s_Player_T LocalMap=Intro.unr Map=Entry.unr MapExt=unr Name=Player Port=7777 Protocol=unreal ProtocolDescription=Unreal Protocol SaveExt=usa [FirstRun] FirstRun=436 [PackageRemap] UnrealShare=UnrealI [Engine.Engine] AudioDevice=Galaxy.GalaxyAudioSubsystem Canvas=Engine.Canvas CdPath=C: Console=TOPModels.TO_Console DefaultGame=s_SWAT.s_SWATGame DefaultServerGame=s_SWAT.s_SWATGame DemoRecordingDevice=Engine.DemoRecDriver EditorEngine=Editor.EditorEngine GameEngine=Engine.GameEngine GameRenderDevice=OpenGLDrv.OpenGLRenderDevice Input=Engine.Input Language=int NetworkDevice=IpDrv.TcpNetDriver Render=Render.Render RenderDevice=OpenGLDrv.OpenGLRenderDevice ViewportManager=WinDrv.WindowsClient WindowedRenderDevice=OpenGLDrv.OpenGLRenderDevice RunCount=0 [Core.System] PurgeCacheDays=365 SavePath=../Save CacheExt=.uxx CachePath=../Cache Paths=../TacticalOps/System/*.u Paths=../TacticalOps/Maps/*.unr Paths=../TacticalOps/Textures/*.utx Paths=../TacticalOps/Sounds/*.uax Paths=../TacticalOps/Music/*.umx Paths=../System/*.u Paths=../Textures/*.utx Paths=../Sounds/*.uax Suppress=DevAudio Suppress=DevBind Suppress=DevBsp Suppress=DevCompile Suppress=DevGarbage Suppress=DevKill Suppress=DevLoad Suppress=DevMusic Suppress=DevNet Suppress=DevNetTraffic Suppress=DevReplace Suppress=DevSave Suppress=DevSound Suppress=NetComeGo [Engine.GameEngine] CacheSizeMegs=1 UseSound=True ServerPackages=ActorResetter ServerPackages=Botpack ServerPackages=s_SWAT ServerPackages=TODatas ServerPackages=TODecos ServerPackages=TOModels ServerPackages=TOPModels ServerActors=s_SWAT.TO_UdpServerQuery ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 DoUplink=true ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 DoUplink=true ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.qtracker.com MasterServerPort=27900 DoUplink=true ServerActors=UWeb.WebServer [WinDrv.WindowsClient] Brightness=0.500000 CurvedSurfaces=False CaptureMouse=True DeadZoneRUV=False DeadZoneXYZ=False Decals=False FullscreenColorBits=16 FullscreenViewportX=640 FullscreenViewportY=480 InvertVertical=False MinDesiredFrameRate=30.000000 MipFactor=0.000000 NoDynamicLights=False NoFractalAnim=False NoLighting=False ParticleDensity=0 ScaleRUV=0.000000 ScaleXYZ=0.000000 ScreenFlashes=True SkinDetail=Medium SlowVideoBuffering=False StartupFullscreen=True TextureDetail=Medium UseDirectDraw=True UseDirectInput=False UseJoystick=False WindowedColorBits=16 WindowedViewportX=640 WindowedViewportY=480 [Galaxy.GalaxyAudioSubsystem] AmbientFactor=0.400000 DopplerSpeed=9000.000000 EffectsChannels=32 Latency=60 LowSoundQuality=True MusicVolume=96 OutputRate=22050Hz ReverseStereo=False SoundVolume=192 Use3dHardware=False UseCDMusic=False UseDigitalMusic=True UseDirectSound=True UseFilter=False UseReverb=False UseStereo=True UseSurround=False [D3DDrv.D3DRenderDevice] Coronas=True DescFlags=1 Description= DetailTextures=True dwDeviceId= dwVendorId= HighDetailActors=True ShinySurfaces=False Use32BitZBuffer=True Use3DFx=False UseAGPTextures=False UseGammaCorrection=True UseMipMapping=True UseMultitexture=False UsePalettes=False UsePrecache=False UseTrilinear=True UseTripleBuffering=False UseVertexFog=False UseVideoMemoryVB=False UseVSync=False VolumetricLighting=True [OpenGLDrv.OpenGLRenderDevice] AAFilterHint=0 AlwaysMipmap=False AutoGenerateMipmaps=False BufferClippedActorTris=True Coronas=True ColorizeDetailTextures=False DescFlags=0 Description= DetailClipping=False DetailTextures=True DisableSpecialDT=False DynamicTexIdRecycleLevel=100 FrameRateLimit=0 GammaCorrectScreenshots=False GammaOffset=0.000000 HighDetailActors=True LODBias=0.000000 MaskedTextureHack=False MinLogTextureSize=0 MaxAnisotropy=0 MaxLogVOverU=8 MaxLogUOverV=8 MaxLogTextureSize=0 MaxTMUnits=0 NoFiltering=False NumAASamples=0 OneXBlending=False RefreshRate=85 RequestHighResolutionZ=True ShareLists=False ShinySurfaces=True SinglePassDetail=True SupportsLazyTextures=1 SwapInterval=1 TexDXT1ToDXT3=False Translucency=1 TruFormMinVertices=0 TruFormTessellation=0 Use4444Textures=False UseAA=False UseAlphaPalette=True UseBGRATextures=True UseCVA=True UseDetailAlpha=True UseFilterSGIS=True UseMultiDrawArrays=True UseMultiTexture=True UsePalette=True UsePrecache=True UseS3TC=True UseSSE=1 UseTexIdPool=True UseTexPool=True UseTNT=False UseTrilinear=True UseTruForm=False UseVertexProgram=True UseVertexSpecular=True VolumetricLighting=True [GlideDrv.GlideRenderDevice] Coronas=True DetailBias=0.000000 DetailTextures=True FastUglyRefresh=False HighDetailActors=True RefreshRate=60Hz Resolution=Default ScreenSmoothing=True ShinySurfaces=True Translucency=True VolumetricLighting=True [MetalDrv.MetalRenderDevice] Coronas=True DetailTextures=False HighDetailActors=True ShinySurfaces=True Translucency=True VolumetricLighting=True [SoftDrv.SoftwareRenderDevice] Coronas=False FastTranslucency=True HighDetailActors=False HighResTextureSmooth=True LowResTextureSmooth=False ShinySurfaces=False Translucency=True VolumetricLighting=True [SglDrv.SglRenderDevice] ColorDepth=16 Coronas=True DetailTextures=False FastUglyRefresh=False HighDetailActors=False ShinySurfaces=False TextureDetailBias=Near Translucency=True VertexLighting=False VolumetricLighting=True [Engine.GameReplicationInfo] ServerName=Another Tactical Ops Server ShortName=AoT Server AdminName= AdminEmail= Region=0 MOTDLine1= MOTDLine2= MOTDLine3= MOTDLine4= [Engine.GameInfo] AdminPassword= AutoAim=0.000000 bAllowFOV=False bBatchLocal=False bClassicDeathMessages=False bCoopWeaponMode=False bExternalBatcher=False bHumansOnly=False bLocalLog=False bLowGore=False bMuteSpectators=False bNoCheating=True bNoMonsters=False bVeryLowGore=False bWorldLog=False DemoBuild=0 DemoHasTuts=0 GamePassword= GameSpeed=1.000000 IPPolicies[0]=ACCEPT,* IPPolicies[1]= IPPolicies[2]= IPPolicies[3]= IPPolicies[4]= IPPolicies[5]= IPPolicies[6]= IPPolicies[7]= IPPolicies[8]= IPPolicies[9]= IPPolicies[10]= IPPolicies[11]= IPPolicies[12]= IPPolicies[13]= IPPolicies[14]= IPPolicies[15]= IPPolicies[16]= IPPolicies[17]= IPPolicies[18]= IPPolicies[19]= IPPolicies[20]= IPPolicies[21]= IPPolicies[22]= IPPolicies[23]= IPPolicies[24]= IPPolicies[25]= IPPolicies[26]= IPPolicies[27]= IPPolicies[28]= IPPolicies[29]= IPPolicies[30]= IPPolicies[31]= IPPolicies[32]= IPPolicies[33]= IPPolicies[34]= IPPolicies[35]= IPPolicies[36]= IPPolicies[37]= IPPolicies[38]= IPPolicies[39]= IPPolicies[40]= IPPolicies[41]= IPPolicies[42]= IPPolicies[43]= IPPolicies[44]= IPPolicies[45]= IPPolicies[46]= IPPolicies[47]= IPPolicies[48]= IPPolicies[49]= MaxPlayers=16 MaxSpectators=2 ServerLogName=server.log [s_SWAT.TO_DeathMatchPlus] AirControl=0.350000 bAltScoring=False bChangeLevels=True bFixMutatorQuerying=True bHardCoreMode=True bMegaSpeed=False bTournament=False InitialBots=7 MinPlayers=8 NetWait=1 TO_RestartWait=15 [s_SWAT.TO_TeamGamePlus] bBalanceTeams=False bPlayersBalanceTeams=False [s_SWAT.s_SWATGame] bAllowBehindView=True bAllowGhostCam=True bAllowPunishTK=False bClassicDeathMessages=False bCoopWeaponMode=False bDisableActorResetter=False bDisableIDLEManager=True bDisableRealDamages=False bEnableBallistics=False bExplosionFF=True bForceRespawn=False bHumansOnly=False bLinuxFix=False bMirrorDamage=False bMultiWeaponStay=False bNoLagCompensation=False bNoMonsters=True bReduceSFX=True bUseTranslocator=False FragLimit=30 FriendlyFireScale=0.000000 MaxCommanders=2 MaxTeams=2 MaxTeamSize=12 MinAllowedScore=4 PreRoundDuration=6 RoundDuration=4 RoundLimit=0 StartUpMoney=1000 TimeLimit=25 [TOSystem.TO_Intro] CityIntroHUDClass= bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False [s_SWAT.TO_IDLEManager] CheckTime=5.000000 [TOSystem.TO_PracticeSessionCW] bKeepMutators=True GameType=s_SWAT.s_SWATGame Map=TO-Blister.unr MutatorList= [TOSystem.TO_ClientSettings] bHideEmpty=False bHideFull=False bHidePWed=False bUseServerColors=True FeedbackEffects=2 IRCNickname= IRCFullName= MinPlayers=0 MapName= MapSearchType=0 MaxPing=0 MaxPlayers=0 OptimizedPing=100 ParticlesDetail=2 ServerIP= ServerName= ServerSearchType=0 [TOSystem.TO_TOSettingsNetworkCW] bShownWindow=True [Engine.Player] ConfiguredInternetSpeed=3650 ConfiguredLanSpeed=20000 [Engine.StatLog] bWorldBatcherError=False LocalBatcherParams= LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe LocalLogDir=../Logs LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs WorldStatsURL=http://www.netgamesusa.com [WindowPositions] GameLog=(X=110,Y=145,XL=512,YL=256) ConfigPageDetail=(X=5,Y=96,XL=516,YL=280) ConfigPageDriver=(X=5,Y=96,XL=516,YL=280) ConfigPageFirstTime=(X=5,Y=96,XL=516,YL=280) ConfigPageRenderer=(X=5,Y=96,XL=516,YL=280) ConfigPageSafeMode=(X=5,Y=96,XL=516,YL=280) Preferences=(X=22,Y=29,XL=352,YL=512) WizardDialog=(X=247,Y=132,XL=530,YL=443) [TOPModels.TO_Console] AgreedMessages=;0; bShowConsole=False MouseScale=0.500000 SavedPasswords[0]= SavedPasswords[1]= SavedPasswords[2]= SavedPasswords[3]= SavedPasswords[4]= SavedPasswords[5]= SavedPasswords[6]= SavedPasswords[7]= SavedPasswords[8]= SavedPasswords[9]= ShowDesktop=True SpeechKey=71 RootWindow=TOSystem.TO_RootWindow UseKey=69 UWindowKey=IK_None [UWindow.WindowConsole] ConsoleKey=192 [TOSystem.TO_RootWindow] bTORetail=True GUIScale=1.000000 LookAndFeelClass=UMenu.UMenuMetalLookAndFeel [TOSystem.TO_MenuBar] Build=0 GameUMenuDefault=TOSystem.TO_GameMenu ModMenuClass=TOSystem.TO_ModMenu MultiplayerUMenuDefault=TOSystem.TO_MultiplayerMenu OptionsUMenuDefault=TOSystem.TO_OptionMenu ShownDisclaimer=False ShowHelp=True [Engine.DemoRecDriver] AckTimeout=1.0 ConnectionTimeout=15.0 KeepAliveTime=1.0 InitialConnectTimeout=500.0 DemoSpectatorClass=s_SWAT.TO_Spectator LanServerMaxTickRate=60 MaxClientRate=25000 NetServerMaxTickRate=60 RelevantTimeout=5.0 ServerTravelPause=4.0 SimLatency=0 SpawnPrioritySeconds=1.0 [IpDrv.TcpNetDriver] AckTimeout=1.0 AllowDownloads=True AllowPlayerPortUnreach=True ConnectionTimeout=15.0 DownloadManagers=Engine.ChannelDownload DownloadManagers=IpDrv.HTTPDownload InitialConnectTimeout=150.0 KeepAliveTime=0.0 LanServerMaxTickRate=35 LogMaxConnPerIPPerMin=True LogPortUnreach=False MaxClientRate=20000 MaxConnPerIPPerMinute=5 NetServerMaxTickRate=35 RelevantTimeout=5.0 ServerTravelPause=4.0 SimLatency=0 SpawnPrioritySeconds=1.0 [UBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserLAN ServerListNames[1]=None ServerListNames[2]=None ServerListNames[3]=None ServerListNames[4]=None ServerListNames[5]=None ServerListNames[6]=None ServerListNames[7]=None ServerListNames[8]=None ServerListNames[9]=None ServerListNames[10]=None ServerListNames[11]=None ServerListNames[12]=None ServerListNames[13]=None ServerListNames[14]=None ServerListNames[15]=None ServerListNames[16]=None ServerListNames[17]=None ServerListNames[18]=None ServerListNames[19]=None ServerListNames[20]=None ServerListNames[21]=None ServerListNames[22]=None ServerListNames[23]=None ServerListNames[24]=None ServerListNames[25]=None ServerListNames[26]=None ServerListNames[27]=None ServerListNames[28]=None ServerListNames[29]=None ServerListNames[30]=None ServerListNames[31]=None ServerListNames[32]=None ServerListNames[33]=None ServerListNames[34]=None ServerListNames[35]=None ServerListNames[36]=None ServerListNames[37]=None ServerListNames[38]=None ServerListNames[39]=None ServerListNames[40]=None ServerListNames[41]=None ServerListNames[42]=None ServerListNames[43]=None ServerListNames[44]=None ServerListNames[45]=None ServerListNames[46]=None ServerListNames[47]=None ServerListNames[48]=None ServerListNames[49]=None bKeepMasterServer=False [UBrowser.UBrowserHTTPClient] ProxyServerAddress= ProxyServerPort= [UTServerAdmin.UTServerAdmin] AdminUsername=admin AdminPassword=admin [IpDrv.HTTPDownLoad] ProxyServerHost= ProxyServerPort=3128 RedirectToURL= UseCompression=True [UWeb.WebServer] ApplicationPaths[0]=/ServerAdmin ApplicationPaths[1]=/images Applications[0]=s_SWAT.TOServerAdmin Applications[1]=UTServerAdmin.UTImageServer bEnabled=False DefaultApplication=0 ListenPort=7779 [UBrowserLAN] ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut URLAppend=?LAN AutoRefreshTime=10 bNoAutoSort=True [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [IpServer.UdpServerQuery] GameName=ut [IpServer.UdpServerUplink] DoUplink=True UpdateMinutes=1 MasterServerAddress= MasterServerPort=27900 Region=0
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DAs kommt immer in der out.log die ganze zeit hintereinander:
------------Server Restart-------------
/home/user3236/to-0/System/ucc-bin server TO-Blister.unr?game=s_SWAT.s_SWATGame INI=Server-TacticalOps.ini USERINI=Server-User.ini LOG=../Logs/system/TacticalOpsServer-2006-01-14T12-41.log -nohomedir -multihome=84.254.70.116 port=7777 +port 7777 +ip 84.254.70.116
------------Server Restart-------------
/home/user3236/to-0/System/ucc-bin server TO-Blister.unr?game=s_SWAT.s_SWATGame INI=Server-TacticalOps.ini USERINI=Server-User.ini LOG=../Logs/system/TacticalOpsServer-2006-01-14T12-41.log -nohomedir -multihome=84.254.70.116 port=7777 +port 7777 +ip 84.254.70.116
was soll ich tun?