ja habe den server prozess gekillt und jetzt noch einmal neu gestartet aber leider zeigt HLSW immernoch das er DOWN ist
Beiträge von Blood Hunter
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Ich habe mir einen Linux QuakeIII Arena Server installiert nur leider startet er nicht.
Code
Alles anzeigenQ3 1.32b linux-i386 Nov 14 2002 ----- FS_Startup ----- Current search path: /root/.q3a/ffa /home/gameserver/servers/89.163.147.26_27960/ffa ./q3ded/ffa /root/.q3a/baseq3 /home/gameserver/servers/89.163.147.26_27960/baseq3/pak8.pk3 (9 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak7.pk3 (4 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak6.pk3 (64 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak5.pk3 (7 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak4.pk3 (272 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak3.pk3 (4 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak2.pk3 (148 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak1.pk3 (26 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak0.pk3 (3539 files) /home/gameserver/servers/89.163.147.26_27960/baseq3 ./q3ded/baseq3 ---------------------- 4073 files in pk3 files execing default.cfg execing q3config.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok --- Common Initialization Complete --- Opening IP socket: localhost:27960 ERROR: UDP_OpenSocket: bind: Address already in use Opening IP socket: localhost:27961 ERROR: UDP_OpenSocket: bind: Address already in use Opening IP socket: localhost:27962 Hostname: 89.163.147.26.rdns.unitedcolo.de Alias: R14726 IP: 89.163.147.26 Started tty console (use +set ttycon 0 to disable) ^3PunkBuster Server: PunkBuster Server (v0.993 | A0 C0.0) **DISABLED** execing server.cfg ------ Server Initialization ------ Server: q3dm2 Hunk_Clear: reset the hunk ok ----- FS_Startup ----- Current search path: /root/.q3a/ffa /home/gameserver/servers/89.163.147.26_27960/ffa ./q3ded/ffa /root/.q3a/baseq3 /home/gameserver/servers/89.163.147.26_27960/baseq3/pak8.pk3 (9 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak7.pk3 (4 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak6.pk3 (64 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak5.pk3 (7 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak4.pk3 (272 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak3.pk3 (4 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak2.pk3 (148 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak1.pk3 (26 files) /home/gameserver/servers/89.163.147.26_27960/baseq3/pak0.pk3 (3539 files) /home/gameserver/servers/89.163.147.26_27960/baseq3 ./q3ded/baseq3 ---------------------- 8146 files in pk3 files Loading vm file vm/qagame.qvm. VM file qagame compiled to 1137840 bytes of code qagame loaded in 3821696 bytes on the hunk ------- Game Initialization ------- gamename: baseq3 gamedate: Sep 30 2002 ------------------------------------------------------------ InitGame: \capturelimit\8\g_maxGameClients\0\sv_floodProtect\1\sv_maxPing\0\sv_minPing\0\sv_maxRate \9000\sv_punkbuster\0\sv_maxclients\16\sv_hostname\.de Celtic c Warriors Quake 3 Arena\timelimit\30\fraglimit\0\dmflags\0\version\Q3 1.32b linu ux-i386 Nov 14 2002\g_gametype\0\protocol\68\mapname\q3dm2\sv_privateClients\0\sv v_allowDownload\0\gamename\baseq3\g_needpass\0 1 teams with 2 entities 15 items registered ----------------------------------- ----------------------------------- broadcast: print "server: g_syncronousClients 0" Resolving master.quake3arena.com master.quake3arena.com resolved to 192.246.40.56:27950 Sending heartbeat to master.quake3arena.com Resolving authorize.quake3arena.com authorize.quake3arena.com resolved to 192.246.40.56:27952 [screen is terminating]
weis einer woran der fehler liegt?