Hi. Mein QUAKE 4 Server lief vor dem letzten Update prima (Linux), dann kam der neue Ded. Server und ich hab den installiert, wie vorher auch, PK´s rein etc.
Wenn ich den jetzt starte, dann startet er kurz, wohl gemerkt nur als QUAKE4Server als Servername, was heisst, das er meine Config garnet erst ausführt, die server.cfg heisst und vor dem Update ja auch lief.
Und im Output.log kommt das hier.
ZitatAlles anzeigen
./quake4-dedicated: line 6: 19142 Terminated ./q4ded.x86 $*
lo - loopback
found interface eth0 - 62.75.204.176/255.255.255.0
CPU: Intel CPU with MMX & SSE & SSE2 & SSE3
enabled Flush-To-Zero mode
--------- Initializing File System ----------
Loaded pk4 /home/quake4/q4base/game000.pk4 with checksum 0x9321cee4
Loaded pk4 /home/quake4/q4base/game100.pk4 with checksum 0x6f346a2
Loaded pk4 /home/quake4/q4base/pak001.pk4 with checksum 0xf2cbc998
Loaded pk4 /home/quake4/q4base/pak002.pk4 with checksum 0x7f8d80d1
Loaded pk4 /home/quake4/q4base/pak003.pk4 with checksum 0x1b57b207
Loaded pk4 /home/quake4/q4base/pak004.pk4 with checksum 0x385aa578
Loaded pk4 /home/quake4/q4base/pak005.pk4 with checksum 0x60d50a1d
Loaded pk4 /home/quake4/q4base/pak006.pk4 with checksum 0x9099ed11
Loaded pk4 /home/quake4/q4base/pak007.pk4 with checksum 0xaf301fff
Loaded pk4 /home/quake4/q4base/pak008.pk4 with checksum 0x4ac6f6d9
Loaded pk4 /home/quake4/q4base/pak009.pk4 with checksum 0x36030c7d
Loaded pk4 /home/quake4/q4base/pak010.pk4 with checksum 0x4b80fbda
Loaded pk4 /home/quake4/q4base/pak011.pk4 with checksum 0x8acf4cfa
Loaded pk4 /home/quake4/q4base/pak012.pk4 with checksum 0xbe4120b0
Loaded pk4 /home/quake4/q4base/zpak_english.pk4 with checksum 0x5868f530
Loaded pk4 /home/quake4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b
Loaded pk4 /home/quake4/q4base/zpak_french_01.pk4 with checksum 0xe909853f
Loaded pk4 /home/quake4/q4base/zpak_italian_01.pk4 with checksum 0xef0e1696
Loaded pk4 /home/quake4/q4base/zpak_spanish_01.pk4 with checksum 0xe829a04a
Current search path:
/home/quake4/.quake4/q4base
/home/quake4/q4base
/home/quake4/q4base/zpak_spanish_01.pk4 (2 files)
/home/quake4/q4base/zpak_italian_01.pk4 (2 files)
/home/quake4/q4base/zpak_french_01.pk4 (2 files)
/home/quake4/q4base/zpak_english_01.pk4 (1 files)
/home/quake4/q4base/zpak_english.pk4 (3457 files)
/home/quake4/q4base/pak012.pk4 (1081 files)
/home/quake4/q4base/pak011.pk4 (5620 files)
/home/quake4/q4base/pak010.pk4 (5539 files)
/home/quake4/q4base/pak009.pk4 (1284 files)
/home/quake4/q4base/pak008.pk4 (1289 files)
/home/quake4/q4base/pak007.pk4 (1330 files)
/home/quake4/q4base/pak006.pk4 (1343 files)
/home/quake4/q4base/pak005.pk4 (1395 files)
/home/quake4/q4base/pak004.pk4 (2249 files)
/home/quake4/q4base/pak003.pk4 (1281 files)
/home/quake4/q4base/pak002.pk4 (313 files)
/home/quake4/q4base/pak001.pk4 (5837 files)
/home/quake4/q4base/game100.pk4 (2 files)
/home/quake4/q4base/game000.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
---------------------------------------------
------------ Initializing Decls -------------
Loading guides.... 59 loaded
213ms to load 1071k of material
48ms to load 43k of skin
141ms to load 716k of sound
2ms to load 1k of materialType
256ms to load 2078k of lipSync
54ms to load 105k of playback
882ms to load 1665k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
using ARB renderSystem
renderSystem initialized.
---------------------------------------------
Found default language English with VO
.... found additional language 'french' without VO
.... found additional language 'italian' without VO
.... found additional language 'spanish' without VO
641 strings read from strings/english_code.lang
1663 strings read from strings/english_guis.lang
5625 strings read from strings/english_lips.lang
6094 strings read from strings/english_maps.lang
641 strings read from strings/french_code.lang
641 strings read from strings/italian_code.lang
641 strings read from strings/spanish_code.lang
Couldn't open journal files
execing default.cfg
Unknown command 'si_name'
Unknown command 'si_gameType'
net_serverDedicated is read only.
Unknown command 'si_maxPlayers'
Unknown command 'si_minPlayers'
Unknown command 'si_warmup'
Unknown command 'si_countdown'
Unknown command 'si_mapCycle'
Unknown command 'si_fragLimit'
Unknown command 'si_timeLimit'
Unknown command 'si_map'
Unknown command 'spawnServer'
couldn't exec editor.cfg
execing Quake4Config.cfg
couldn't exec autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
Opening IP socket: 62.75.204.176+net_port:28004
found DLL in pak file: /home/quake4/q4base/game100.pk4/gamex86.so
copy gamex86.so to /home/quake4/.quake4/q4base/gamex86.so
enabled Flush-To-Zero mode
------------- Initializing Game -------------
gamename: baseQUAKE4-1
gamedate: Oct 19 2005
360ms to load 634k of entityDef
68ms to load 177k of articulatedFigure
Initializing event system
...527 event definitions
Initializing class hierarchy
...242 classes, 586024 bytes for event callbacks
Initializing scripts
/proc/cpuinfo CPU frequency: 3393.03 MHz
Compiled '/home/quake4/.quake4/q4base/scripts/main.script': 4419.4 ms
-------------- Compile stats ----------------
Memory usage:
Strings: 54, 8464 bytes
Statements: 84406, 1688120 bytes
Functions: 3361, 380380 bytes
Variables: 324172 bytes
Mem used: 3531952 bytes
Static data: 4948144 bytes
Allocated: 6313652 bytes
Thread size: 7072 bytes
...5 aas types
game initialized.
---------------------------------------------
Loading viseme file: annosoft
----------- Initializing Session ------------
----------------- BSE Init ------------------
--------- BSE Created Successfully ----------
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_system_val' references undefined cvar 's_useOpenAL'
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_device_val' references undefined cvar 's_deviceName'
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_eax_val' references undefined cvar 's_useEAXReverb'
session initialized
---------------------------------------------
------ Common Initialization Complete -------
Type 'help' for dedicated server info.
terminal support disabled: stdin is not a tty
pid: 19142
3393 MHz CPU
2016 MB System Memory
Async thread started
empty read
execing default.cfg
net_serverDedicated is read only.
WARNING: idSoundSystemLocal::SetMute: already paused
------------ Game Map Shutdown --------------
---------------------------------------------
Server spawned on port 28004.
------------ Game Map Shutdown --------------
---------------------------------------------
Asset log: assetlogs/maps/mp/q4dm1
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_system_val' references undefined cvar 's_useOpenAL'
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_device_val' references undefined cvar 's_deviceName'
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_eax_val' references undefined cvar 's_useEAXReverb'
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/gameover.gui.
reloading guis/msg.gui.
reloading guis/takeNotes2.gui.
reloading guis/takeNotes.gui.
reloading guis/takeNotesQA.gui.
reloading guis/editcvars.gui.
reloading guis/spawn.gui.
reloading guis/intro.gui.
empty read
------------ Map Initialization -------------
empty read
Map: mp/q4dm1
empty read
empty read
-------------- Game Map Init ----------------
empty read
empty read
collision data:
151 models
10458 vertices (245 KB)
21497 edges (755 KB)
8037 polygons (690 KB)
32173 polygon edges (125 KB)
2056 brushes (96 KB)
12356 brush planes (193 KB)
9385 nodes (256 KB)
22916 polygon refs (179 KB)
8167 brush refs (63 KB)
8218 internal edges
240 sharp edges
0 contained polygons removed
0 polygons merged
2606 KB total memory used
154 msec to load collision data.
map bounds are (2496.0, 4048.0, 2504.0)
max clip sector is (0.0, 0.0, 0.0)
5 KB passage memory used to build PVS
4 msec to calculate PVS
53 areas
136 portals
20 areas visible on average
424 bytes PVS data
[Load AAS]
loading maps/mp/q4dm1.aas32
[Load AAS]
loading maps/mp/q4dm1.aas48
[Load AAS]
loading maps/mp/q4dm1.aas96
[Load AAS]
loading maps/mp/q4dm1.aas250
[Load AAS]
loading maps/mp/q4dm1.aas128
Entering doom_main()
Exiting doom_main()
Spawning entities
g_skill cannot be cha
Weiss ehrlich net mehr weiter, ist alles so wie vor dem Update und trotzdem gehts net. Hat sich irgendwas verändert das ich wissen sollte ?
Mfg
Wolfseye