erstmal frohes neues,
hab da so ein kleines problem. Seit einiger zit macht mein CSS Server keinen mapchange mehr.
woran liegt das?
die maps sind in die mapchange und in der maplist eingetragen. auf dem server steht bei "nextmap" auch die nächste map.
nur ändert die sich nicht danach....
Mods auf dem Server:
- Mani Admin Plugin v1.2BetaR
- EventScripts v1.5.0.171
- emote_version v1.12
hier mal die kompletten Regeln:
ZitatAlles anzeigenemote_version "v1.12"
es_corelib_ver "1.5.0.171a"
mani_nextmap "fy_buzzkill_b48"
mani_admin_plugin_version "1.2BetaR VSP"
mani_tickrate "100"
mani_reserve_slots "0"
mattie_eventscripts "1"
eventscripts_ver "1.5.0.171"
mp_hostagepenalty "0"
mp_dynamicpricing "0"
nextlevel ""
mp_autoteambalance "1"
mp_maxrounds "0"
mp_roundtime "3"
mp_freezetime "0"
mp_c4timer "35"
mp_limitteams "0"
sv_alltalk "0"
mp_timelimit "30"
sv_gravity "800"
sv_stopspeed "75"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_maxspeed "320"
sv_accelerate "5"
sv_airaccelerate "10"
sv_wateraccelerate "10"
sv_waterfriction "1"
sv_footsteps "1"
sv_rollspeed "200"
sv_rollangle "0"
sv_friction "4"
sv_bounce "0"
sv_stepsize "18"
r_VehicleViewDampen "1"
r_JeepViewDampenFreq "7.0"
r_JeepViewDampenDamp "1.0"
r_JeepViewZHeight "10.0"
r_AirboatViewDampenFreq "7.0"
r_AirboatViewDampenDamp "1.0"
r_AirboatViewZHeight "0.0"
mp_friendlyfire "1"
mp_teamplay "1"
mp_fraglimit "0"
mp_falldamage "1"
mp_weaponstay "0"
mp_forcerespawn "1"
mp_footsteps "1"
mp_flashlight "1"
mp_autocrosshair "1"
decalfrequency "5"
mp_teamlist "hgrunt;scientist"
mp_allowNPCs "1"
sv_cheats "0"
sv_pausable "0"
sv_contact "admin@whitetigers-gaming.de"
sv_voiceenable "1"
deathmatch "1"
coop "0"
tv_password "0"
tv_relaypassword "0"
sv_password "0"
gamedir "cstrike"
gamename "Counter-Strike: Source"
steamid "240"
clientcount "11"
clientmax "26"
botcount "0"
secure "1"
MFG
Bounty