Hallo,
Ich habe mehrmals nun versucht auf meinem Root-Sever quake4 aufzuspielen, bisher jedoch Erfolgslos. Ich habe mitlerweile alles versucht sogar von einem anderen root zu flashen, was auch fehlschlug.
Also fangen wir mal an, da ich gerade Ausbildung als Technischer Assistent für Informatik mache, jedoch gerade erst im ersten semester, habe ich gerade mal Linux-Grundlagen auf den Kasten, ich hoffe ihr versteht das. Es beginnt schonmal wenn ich die Installation von Quake4 abgeschlosse habe, ( /home/quake4) , fragt er immer ob ich nun starten möchte. Wenn ich "ja" aufrufe kommt folgender Fehler:
Zitat
./quake4.x86: error while loading shared libraries: libSDL-1.2.so.0: cannot open shared object file: No such file or directory
Gut, dass lässt mich ja eigentlich kalt und ich mach einfach weiter, weil die installation noch nicht abgeschlossen ist. Also lade ich die pk 1-12 Dateien auf den Server und verschiebe sie in den Ordner "q4base". Danach entpacke ich das ganze. Dann lade ich noch die "zpak_english.pk4" in den Ordner "q4base". Laut Anleitung müsste der Server nun funktionieren, also riskier ich mal einen start:
ZitatAlles anzeigen
linux:/home/quake4 # ./quake4-dedicated +set fs_game dm +set sv_pure 1 +bot_enable 0 +set dedicated 2 +net_port 27960 +exec dm.cfg
Quake4 Final V1.0.5.0 Build 2147.0 linux-x86 Nov 14 2005
found interface lo - loopback
found interface eth0 - 213.239.220.178/255.255.255.224
CPU: AMD CPU with MMX & 3DNow! & SSE
enabled Flush-To-Zero mode
--------- Initializing File System ----------
Loaded pk4 /home/quake4/q4base/game000.pk4 with checksum 0x9321cee4
Loaded pk4 /home/quake4/q4base/game100.pk4 with checksum 0x6f346a2
Loaded pk4 /home/quake4/q4base/pak001.pk4 with checksum 0xf2cbc998
Loaded pk4 /home/quake4/q4base/pak002.pk4 with checksum 0x7f8d80d1
Loaded pk4 /home/quake4/q4base/pak003.pk4 with checksum 0x1b57b207
Loaded pk4 /home/quake4/q4base/pak004.pk4 with checksum 0x385aa578
Loaded pk4 /home/quake4/q4base/pak005.pk4 with checksum 0x60d50a1d
Loaded pk4 /home/quake4/q4base/pak006.pk4 with checksum 0x9099ed11
Loaded pk4 /home/quake4/q4base/pak007.pk4 with checksum 0xaf301fff
Loaded pk4 /home/quake4/q4base/pak008.pk4 with checksum 0x4ac6f6d9
Loaded pk4 /home/quake4/q4base/pak009.pk4 with checksum 0x36030c7d
Loaded pk4 /home/quake4/q4base/pak010.pk4 with checksum 0x4b80fbda
Loaded pk4 /home/quake4/q4base/pak011.pk4 with checksum 0x8acf4cfa
Loaded pk4 /home/quake4/q4base/pak012.pk4 with checksum 0xbe4120b0
Loaded pk4 /home/quake4/q4base/zpak_english.pk4 with checksum 0x5868f530
Loaded pk4 /home/quake4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b
Loaded pk4 /home/quake4/q4base/zpak_french_01.pk4 with checksum 0xe909853f
Loaded pk4 /home/quake4/q4base/zpak_italian_01.pk4 with checksum 0xef0e1696
Loaded pk4 /home/quake4/q4base/zpak_spanish_01.pk4 with checksum 0xe829a04a
Current search path:
/root/.quake4/dm
/home/quake4/dm
/root/.quake4/q4base
/home/quake4/q4base
/home/quake4/q4base/zpak_spanish_01.pk4 (2 files)
/home/quake4/q4base/zpak_italian_01.pk4 (2 files)
/home/quake4/q4base/zpak_french_01.pk4 (2 files)
/home/quake4/q4base/zpak_english_01.pk4 (1 files)
/home/quake4/q4base/zpak_english.pk4 (3457 files)
/home/quake4/q4base/pak012.pk4 (1081 files)
/home/quake4/q4base/pak011.pk4 (5620 files)
/home/quake4/q4base/pak010.pk4 (5539 files)
/home/quake4/q4base/pak009.pk4 (1284 files)
/home/quake4/q4base/pak008.pk4 (1289 files)
/home/quake4/q4base/pak007.pk4 (1330 files)
/home/quake4/q4base/pak006.pk4 (1343 files)
/home/quake4/q4base/pak005.pk4 (1395 files)
/home/quake4/q4base/pak004.pk4 (2249 files)
/home/quake4/q4base/pak003.pk4 (1281 files)
/home/quake4/q4base/pak002.pk4 (313 files)
/home/quake4/q4base/pak001.pk4 (5837 files)
/home/quake4/q4base/game100.pk4 (2 files)
/home/quake4/q4base/game000.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
---------------------------------------------
------------ Initializing Decls -------------
Loading guides.... 59 loaded
292ms to load 1071k of material
148ms to load 43k of skin
167ms to load 716k of sound
9ms to load 1k of materialType
351ms to load 2078k of lipSync
101ms to load 105k of playback
1553ms to load 1665k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
using ARB renderSystem
renderSystem initialized.
---------------------------------------------
Found default language English with VO
.... found additional language 'french' without VO
.... found additional language 'italian' without VO
.... found additional language 'spanish' without VO
641 strings read from strings/english_code.lang
1663 strings read from strings/english_guis.lang
5625 strings read from strings/english_lips.lang
6094 strings read from strings/english_maps.lang
641 strings read from strings/french_code.lang
641 strings read from strings/italian_code.lang
641 strings read from strings/spanish_code.lang
Couldn't open journal files
execing default.cfg
couldn't exec editor.cfg
execing Quake4Config.cfg
couldn't exec autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
Opening IP socket: localhost:28004
found DLL in pak file: /home/quake4/q4base/game100.pk4/gamex86.so
copy gamex86.so to /root/.quake4/dm/gamex86.so
enabled Flush-To-Zero mode
------------- Initializing Game -------------
gamename: baseQUAKE4-1
gamedate: Oct 19 2005
502ms to load 634k of entityDef
88ms to load 177k of articulatedFigure
Initializing event system
...527 event definitions
Initializing class hierarchy
...242 classes, 586024 bytes for event callbacks
Initializing scripts
/proc/cpuinfo CPU frequency: 2168.14 MHz
Compiled '/root/.quake4/dm/scripts/main.script': 5172.6 ms
-------------- Compile stats ----------------
Memory usage:
Strings: 54, 8464 bytes
Statements: 84406, 1688120 bytes
Functions: 3361, 380380 bytes
Variables: 324172 bytes
Mem used: 3531952 bytes
Static data: 4948144 bytes
Allocated: 6313652 bytes
Thread size: 7072 bytes
...5 aas types
game initialized.
---------------------------------------------
Loading viseme file: annosoft
----------- Initializing Session ------------
----------------- BSE Init ------------------
--------- BSE Created Successfully ----------
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_system_val' references undefined cvar 's_useOpenAL'
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_device_val' references undefined cvar 's_deviceName'
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_eax_val' references undefined cvar 's_useEAXReverb'
session initialized
---------------------------------------------
------ Common Initialization Complete -------
Type 'help' for dedicated server info.
terminal support enabled ( use +set in_tty 0 to disabled )
pid: 31148
2168 MHz CPU
992 MB System Memory
Async thread started
Unknown command 'bot_enable'
execing dm.cfg
net_serverDedicated is read only.
WARNING: idSoundSystemLocal::SetMute: already paused
------------ Game Map Shutdown --------------
Asset log: assetlogs/maps/mp/q4dm1
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_system_val' references undefined cvar 's_useOpenAL'
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_device_val' references undefined cvar 's_deviceName'
WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_eax_val' references undefined cvar 's_useEAXReverb'
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/gameover.gui.
reloading guis/msg.gui.
reloading guis/takeNotes2.gui.
reloading guis/takeNotes.gui.
reloading guis/takeNotesQA.gui.
reloading guis/editcvars.gui.
reloading guis/spawn.gui.
reloading guis/intro.gui.
------------ Map Initialization -------------
Map: mp/q4dm1
-------------- Game Map Init ----------------
collision data:
151 models
10458 vertices (245 KB)
21497 edges (755 KB)
8037 polygons (690 KB)
32173 polygon edges (125 KB)
2056 brushes (96 KB)
12356 brush planes (193 KB)
9385 nodes (256 KB)
22916 polygon refs (179 KB)
8167 brush refs (63 KB)
8218 internal edges
240 sharp edges
0 contained polygons removed
0 polygons merged
2606 KB total memory used
214 msec to load collision data.
map bounds are (2496.0, 4048.0, 2504.0)
max clip sector is (0.0, 0.0, 0.0)
5 KB passage memory used to build PVS
4 msec to calculate PVS
53 areas
136 portals
20 areas visible on average
424 bytes PVS data
[Load AAS]
loading maps/mp/q4dm1.aas32
[Load AAS]
loading maps/mp/q4dm1.aas48
[Load AAS]
loading maps/mp/q4dm1.aas96
[Load AAS]
loading maps/mp/q4dm1.aas250
[Load AAS]
loading maps/mp/q4dm1.aas128
Entering doom_main()
Exiting doom_main()
Spawning entities
g_skill cannot be changed in multiplayer.
glprogs/heatHazeWithMask.vfpglprogs/heatHazeWithMask.vfpWARNING: material 'gfx/effects/energy_sparks/explosion_deform3' had stage with no image
WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3'
WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3'
WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3'
WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3'
WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3'
WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3'
WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3'
WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3'
WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3'
...409 entities spawned, 0 inhibited
WARNING: location entity 'info_location_15' overlaps 'info_location_21'
WARNING: location entity 'info_location_16' overlaps 'info_location_21'
WARNING: location entity 'info_location_17' overlaps 'info_location_21'
WARNING: location entity 'info_location_18' overlaps 'info_location_21'
WARNING: location entity 'info_location_19' overlaps 'info_location_21'
WARNING: location entity 'info_location_22' overlaps 'info_location_21'
WARNING: location entity 'info_location_23' overlaps 'info_location_21'
WARNING: location entity 'info_location_24' overlaps 'info_location_21'
WARNING: location entity 'info_location_25' overlaps 'info_location_21'
WARNING: location entity 'info_location_26' overlaps 'info_location_21'
WARNING: location entity 'info_location_27' overlaps 'info_location_21'
WARNING: location entity 'info_location_28' overlaps 'info_location_21'
16 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
---------------------------------------------
-- idRenderModelManagerLocal::EndLevelLoad --
0 models purged from previous level, 349 models kept.
---------------------------------------------
---------------------------------------------
5374 msec to load mp/q4dm1
Sending heartbeat to 192.246.40.28:27650
WARNING: entity in solid 'ammo_shotgun_3' type 'idItem' at (-4048 6256 256)
WARNING: entity in solid 'item_armor_shard_15' type 'idItem' at (-3856 5520 472)
WARNING: entity in solid 'item_armor_shard_26' type 'idItem' at (-4208 6064 336)
rvStatAllocator: dump of usage stats
0 total bytes handed out in 0 requests
begin game: 0; end game: 0
player hit: 0; player kill: 0
player death: 0;
damage dealt: 0; damage taken: 0
stat team: 0
flag capture: 0;
flag drop: 0; flag return: 0
hitch (100 msec)
Lange Rede kurzer Sinn: Der Server fährt nicht hoch. Bitte helft mir mein q4 Team ist ein eurocupo team die machen mir schon die Hölle heiss!
mfg Dave